Bugfixing + Most Game & Group API Routes
This commit is contained in:
parent
3992d964da
commit
5499916e10
12 changed files with 231 additions and 13117 deletions
0
src/lib/images/stellaris_selection_box.svg
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src/lib/images/stellaris_selection_box.svg
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@ -1,5 +1,5 @@
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import { writable, type Writable } from "svelte/store";
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import { writable, type Writable } from "svelte/store";
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const AdminSelectedGameStore: Writable<number> = writable();
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const AdminSelectedGameStore: Writable<number> = writable(0);
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export default AdminSelectedGameStore;
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export default AdminSelectedGameStore;
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5
src/lib/stores/admin-page/GroupStore.ts
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src/lib/stores/admin-page/GroupStore.ts
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@ -0,0 +1,5 @@
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import { writable, type Writable } from "svelte/store";
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const AdminSelectedGroupStore: Writable<{ [key: number]: number }> = writable({});
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export default AdminSelectedGroupStore;
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@ -25,6 +25,7 @@ export type ChellarisEmpire = {
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group: number,
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group: number,
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empire_portrait: number, // TODO replace with Enum?
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empire_portrait: number, // TODO replace with Enum?
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empire_portrait_group: number, // TODO replace with Enum?
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empire_portrait_group: number, // TODO replace with Enum?
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name: string,
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discord_user?: string,
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discord_user?: string,
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ethics: { [key: number]: Ethic },
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ethics: { [key: number]: Ethic },
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}
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}
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@ -66,9 +67,10 @@ export const createChellarisGameGroup = (): ChellarisGameGroup => {
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export const createChellarisEmpire = (
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export const createChellarisEmpire = (
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{
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{
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id, discord_user, group_id, gestalt, empire_portrait_id, empire_portrait_group_id
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id, name, discord_user, group_id, gestalt, empire_portrait_id, empire_portrait_group_id
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}: {
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}: {
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id: number,
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id: number,
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name: string,
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discord_user?: string,
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discord_user?: string,
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group_id: number,
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group_id: number,
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gestalt: boolean,
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gestalt: boolean,
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@ -84,6 +86,7 @@ export const createChellarisEmpire = (
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empire_portrait_group: empire_portrait_group_id,
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empire_portrait_group: empire_portrait_group_id,
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ethics: [],
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ethics: [],
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discord_user: discord_user,
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discord_user: discord_user,
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name: name
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};
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};
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return newChellarisEmpire;
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return newChellarisEmpire;
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@ -4,29 +4,77 @@
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import AuthTokenStore from '$lib/stores/AuthTokenStore';
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import AuthTokenStore from '$lib/stores/AuthTokenStore';
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import AdminSelectedEmpireStore from '$lib/stores/admin-page/EmpireStore';
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import AdminSelectedEmpireStore from '$lib/stores/admin-page/EmpireStore';
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import AdminSelectedGameStore from '$lib/stores/admin-page/GameStore';
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import AdminSelectedGameStore from '$lib/stores/admin-page/GameStore';
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import AdminSelectedGroupStore from '$lib/stores/admin-page/GroupStore';
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import type { ChellarisEmpire, ChellarisGame, ChellarisGameGroup } from '$lib/types/chellaris';
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import EmpireDetails from './EmpireDetails.svelte';
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import List from './List.svelte';
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import List from './List.svelte';
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export let data;
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export let data;
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// Game Variables
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let newGameForm = false;
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let newGameForm = false;
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let addingNewGame = false;
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let addingNewGame = false;
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let newGameName = '';
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let newGameName = '';
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$: gameList = data.games;
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$: gameList = data.games;
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let loadingGameData = false;
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// Group Variables
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let newGroupForm = false;
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let addingNewGroup = false;
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let newGroupName = '';
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let groupList: {[key: number]: ChellarisGameGroup };
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$: groupList = {};
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// Empire Variables
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let empireList: { [key: number]: ChellarisEmpire } = {};
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const updateGameData = () => {
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fetch(apiBaseUrl + '/v3/game?game_id=' + $AdminSelectedGameStore, {
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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}
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}).then((res) => {
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res.json().then((data) => {
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console.log(data);
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groupList = data.groups;
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empireList = data.empires;
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loadingGameData = false;
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});
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});
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};
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$: {
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$: {
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if (typeof localStorage !== 'undefined') {
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if (typeof localStorage !== 'undefined') {
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localStorage.setItem('adminGameSelection', JSON.stringify($AdminSelectedGameStore));
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localStorage.setItem('adminGameSelection', JSON.stringify($AdminSelectedGameStore));
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}
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}
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};
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}
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AdminSelectedGameStore.subscribe(() => {
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updateGameData();
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loadingGameData = true;
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});
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$: {
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if (typeof localStorage !== 'undefined') {
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localStorage.setItem('adminGroupSelection', JSON.stringify($AdminSelectedGroupStore));
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}
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}
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$: {
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$: {
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if (typeof localStorage !== 'undefined') {
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if (typeof localStorage !== 'undefined') {
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localStorage.setItem('adminEmpireSelection', JSON.stringify($AdminSelectedEmpireStore));
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localStorage.setItem('adminEmpireSelection', JSON.stringify($AdminSelectedEmpireStore));
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}
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}
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};
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}
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// Game Functions
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const getGameList = () => {
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const getGameList = () => {
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fetch(apiBaseUrl + '/v3/list_games').then((response) => response.json().then((result) => (gameList = result)));
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fetch(apiBaseUrl + '/v3/games').then((response) => response.json().then((result) => (gameList = result)));
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};
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};
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const setActiveGame = (game: number) => {
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const setActiveGame = (game: number) => {
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@ -35,46 +83,93 @@
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const addGame = () => {
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const addGame = () => {
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let newGame = {
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let newGame = {
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auth: { token: $AuthTokenStore },
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game_name: newGameName
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game_name: newGameName
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};
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};
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addingNewGame = true;
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newGameForm = false;
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fetch(apiBaseUrl + '/v3/game', {
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fetch(apiBaseUrl + '/v3/game', {
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method: 'POST',
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method: 'POST',
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headers: {
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headers: {
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'Content-Type': 'application/json'
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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},
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},
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body: JSON.stringify(newGame)
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body: JSON.stringify(newGame)
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}).then((response) => {
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}).then((response) => {
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getGameList();
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getGameList();
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addingNewGame = false;
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addingNewGame = false;
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response.json().then((result) => $AdminSelectedGameStore = result.id);
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});
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newGameName = '';
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newGameName = '';
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newGameForm = false;
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response.json().then((result) => ($AdminSelectedGameStore = result.id));
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addingNewGame = true;
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});
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};
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};
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const deleteGame = (game_id: number) => {
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const deleteGame = (game_id: number) => {
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fetch(apiBaseUrl + "/v3/game?game_id=" + game_id, {
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fetch(apiBaseUrl + '/v3/game?game_id=' + game_id, {
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method: 'DELETE',
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method: 'DELETE',
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headers: {
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headers: {
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'Content-Type': 'application/json'
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'Content-Type': 'application/json',
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},
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'x-api-key': $AuthTokenStore
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body: JSON.stringify({token: $AuthTokenStore}),
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}
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}).then(() => {
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}).then(() => {
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getGameList();
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getGameList();
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if ($AdminSelectedGameStore == game_id) {
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if ($AdminSelectedGameStore == game_id) {
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$AdminSelectedGameStore = Object.values(gameList)[0].id;
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$AdminSelectedGameStore = Object.values(gameList)[0].id;
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}
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}
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});
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});
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delete gameList[game_id];
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gameList = gameList;
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};
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};
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const startNewGameForm = () => {
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// Group Functions
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newGameForm = true;
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setActiveGame(Object.values(gameList).length);
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const setActiveGroup = (group: number) => {
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$AdminSelectedGroupStore[$AdminSelectedGameStore] = group;
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};
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};
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const addGroup = () => {
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let newGroup = {
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game_id: $AdminSelectedGameStore,
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group_name: newGroupName
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};
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addingNewGroup = true;
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newGroupForm = false;
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fetch(apiBaseUrl + '/v3/group', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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},
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body: JSON.stringify(newGroup)
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}).then((response) => {
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updateGameData();
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addingNewGroup = false;
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newGroupName = '';
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response.json().then((result) => ($AdminSelectedGroupStore[$AdminSelectedGameStore] = result.id));
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});
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};
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const deleteGroup = (group_id: number) => {
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fetch(apiBaseUrl + '/v3/group?group_id=' + group_id + '&game_id=' + $AdminSelectedGameStore, {
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method: 'DELETE',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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}
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}).then(() => {
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updateGameData();
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if ($AdminSelectedGroupStore[$AdminSelectedGameStore] == group_id) {
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$AdminSelectedGroupStore[$AdminSelectedGameStore] = Object.values(groupList)[0].id;
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}
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});
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delete groupList[group_id];
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groupList = groupList;
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};
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// Empire Functions
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const setActiveEmpire = (empireId: number) => {
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const setActiveEmpire = (empireId: number) => {
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = empireId;
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = empireId;
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};
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};
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@ -115,15 +210,63 @@
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</form>
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</form>
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</div>
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</div>
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{:else if addingNewGame}
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{:else if addingNewGame}
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<div class="list-card active">
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<div class="list-card loading">
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<div class="card-content">Adding Game...</div>
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<div class="card-content">{newGameName}</div>
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</div>
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</div>
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{:else}
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{:else}
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<button class="list-card" on:click={startNewGameForm}>
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<button
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class="list-card"
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on:click={() => {
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newGameForm = true;
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}}
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>
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<div class="card-content button">+</div>
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<div class="card-content button">+</div>
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</button>
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</button>
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{/if}
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{/if}
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</List>
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</List>
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<List area="groups" listTitle="Groups">
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{#if loadingGameData}
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<div>Loading</div>
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{:else}
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{#each Object.values(groupList) as group}
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<button
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class="list-card"
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class:active={group.id == $AdminSelectedGroupStore[$AdminSelectedGameStore] ? 'active' : ''}
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on:click={() => setActiveGroup(group.id)}
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>
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<div class="card-content">{group.name}</div>
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{#if group.name !== 'N/A'}
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<button class="delete-box" on:click={() => deleteGroup(group.id)}>
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<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
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<path fill="none" d="M0 0 24 24 M24 0 0 24" />
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</svg>
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</button>
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{/if}
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</button>
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{/each}
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{#if newGroupForm}
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<div class="list-card active">
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<form on:submit={addGroup}>
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<input bind:value={newGroupName} />
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<input type="submit" value="Add Group" />
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</form>
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</div>
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{:else if addingNewGroup}
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<div class="list-card loading">
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<div class="card-content">{newGroupName}</div>
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</div>
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{:else}
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<button
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class="list-card"
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on:click={() => {
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newGroupForm = true;
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}}
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>
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<div class="card-content button">+</div>
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</button>
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{/if}
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{/if}
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</List>
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<List area="empires" listTitle="Empires">
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<List area="empires" listTitle="Empires">
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<div class="empires-table">
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<div class="empires-table">
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<div class="table-headers">
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<div class="table-headers">
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<div class="table-header">Discord User</div>
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<div class="table-header">Discord User</div>
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</div>
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</div>
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<div class="table-content">
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<div class="table-content">
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{#each list2 as elem}
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{#if loadingGameData}
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<button class="list-card" class:active={elem == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''} on:click={() => setActiveEmpire(elem)}>
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<button class="list-card">
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<div class="card-content" class:active={elem == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>{elem}</div>
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<div class="card-content">Loading Empires</div>
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<div class="card-content" class:active={elem == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>{elem}</div>
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</button>
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{:else}
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{#each Object.values(empireList) as empire}
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<button
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class="list-card"
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class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}
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on:click={() => setActiveEmpire(empire.id)}
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>
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<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>{empire.name}</div>
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<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>
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{empire.discord_user}
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</div>
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</button>
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</button>
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{/each}
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{/each}
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<button class="list-card" on:click={addEmpire}>
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<button class="list-card" on:click={addEmpire}>
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<div class="card-content button">+</div>
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<div class="card-content button">+</div>
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</button>
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</button>
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{/if}
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</div>
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</div>
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</div>
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</div>
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</List>
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</List>
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<List area="details" listTitle="Empire Details">
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<List area="details" listTitle="Empire Details">
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{$AdminSelectedEmpireStore[$AdminSelectedGameStore]}
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<EmpireDetails id={$AdminSelectedEmpireStore[$AdminSelectedGameStore]} />
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</List>
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</List>
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</div>
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</div>
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<style>
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<style>
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.frame {
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.frame {
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display: grid;
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display: grid;
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grid-template-areas: 'games empires details';
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grid-template-areas:
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'games empires details'
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'groups empires details';
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grid-template-columns: 20% 40% 40%;
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grid-template-columns: 20% 40% 40%;
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grid-template-rows: 100%;
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grid-template-rows: 50% 50%;
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max-height: calc(100%);
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max-height: calc(100%);
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overflow: hidden;
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overflow: hidden;
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margin: 3rem;
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margin: 3rem;
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@ -166,6 +323,12 @@
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border-color: darkorange !important;
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border-color: darkorange !important;
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}
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}
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.loading {
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cursor: default !important;
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border-color: grey !important;
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color: grey !important;
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}
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.list-card {
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.list-card {
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||||||
display: flex;
|
display: flex;
|
||||||
margin: 0.5rem;
|
margin: 0.5rem;
|
||||||
|
@ -174,6 +337,7 @@
|
||||||
background-color: var(--color-bg);
|
background-color: var(--color-bg);
|
||||||
color: var(--color-text);
|
color: var(--color-text);
|
||||||
width: calc(100% - 1rem);
|
width: calc(100% - 1rem);
|
||||||
|
box-sizing: border-box;
|
||||||
text-align: left;
|
text-align: left;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -182,7 +346,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
.list-card form {
|
.list-card form {
|
||||||
padding: 4px 9px;
|
padding: 5px 12px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.list-card input {
|
.list-card input {
|
||||||
|
@ -190,7 +354,7 @@
|
||||||
color: var(--color-text);
|
color: var(--color-text);
|
||||||
border: 1px solid darkcyan;
|
border: 1px solid darkcyan;
|
||||||
font-size: 1rem;
|
font-size: 1rem;
|
||||||
padding: 3px 6px;
|
padding: 3px 7px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.list-card input:focus {
|
.list-card input:focus {
|
||||||
|
@ -208,6 +372,7 @@
|
||||||
padding: 0.5rem 1rem;
|
padding: 0.5rem 1rem;
|
||||||
box-sizing: border-box;
|
box-sizing: border-box;
|
||||||
border-left: 1px solid darkcyan;
|
border-left: 1px solid darkcyan;
|
||||||
|
width: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.button {
|
.button {
|
||||||
|
|
|
@ -2,9 +2,10 @@ import { apiBaseUrl } from "$lib/components/consts";
|
||||||
import AdminSelectedEmpireStore from "$lib/stores/admin-page/EmpireStore";
|
import AdminSelectedEmpireStore from "$lib/stores/admin-page/EmpireStore";
|
||||||
import AdminSelectedGameStore from "$lib/stores/admin-page/GameStore";
|
import AdminSelectedGameStore from "$lib/stores/admin-page/GameStore";
|
||||||
import type { ChellarisGameInfo } from "$lib/types/chellaris";
|
import type { ChellarisGameInfo } from "$lib/types/chellaris";
|
||||||
|
import AdminSelectedGroupStore from '../../lib/stores/admin-page/GroupStore';
|
||||||
|
|
||||||
export async function load ({ fetch }) {
|
export async function load ({ fetch }) {
|
||||||
const gameList: { [key: number]: ChellarisGameInfo } = await (await fetch(apiBaseUrl + "/v3/list_games")).json();
|
const gameList: { [key: number]: ChellarisGameInfo } = await (await fetch(apiBaseUrl + "/v3/games")).json();
|
||||||
|
|
||||||
let store: string | null;
|
let store: string | null;
|
||||||
|
|
||||||
|
@ -15,6 +16,16 @@ export async function load ({ fetch }) {
|
||||||
AdminSelectedGameStore.set(JSON.parse(store));
|
AdminSelectedGameStore.set(JSON.parse(store));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Group Selection
|
||||||
|
store = localStorage.getItem('adminGroupSelection');
|
||||||
|
|
||||||
|
if (typeof store === 'string' && store != "\"\"") {
|
||||||
|
AdminSelectedGroupStore.set(JSON.parse(store));
|
||||||
|
}
|
||||||
|
else if (typeof store === 'string') {
|
||||||
|
AdminSelectedGroupStore.set({});
|
||||||
|
}
|
||||||
|
|
||||||
// Empire Selection
|
// Empire Selection
|
||||||
store = localStorage.getItem('adminEmpireSelection');
|
store = localStorage.getItem('adminEmpireSelection');
|
||||||
|
|
||||||
|
|
11
src/routes/admin/EmpireDetails.svelte
Normal file
11
src/routes/admin/EmpireDetails.svelte
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
<script lang="ts">
|
||||||
|
export let id: number;
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
{id}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<style>
|
||||||
|
|
||||||
|
</style>
|
|
@ -37,7 +37,7 @@
|
||||||
grid-area: list-content;
|
grid-area: list-content;
|
||||||
min-height: none;
|
min-height: none;
|
||||||
max-height: 100%;
|
max-height: 100%;
|
||||||
overflow: hidden;
|
overflow: auto;
|
||||||
border: 1px solid var(--color-text);
|
border: 1px solid var(--color-text);
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|
|
@ -1,75 +0,0 @@
|
||||||
import { words, allowed } from './words.server';
|
|
||||||
|
|
||||||
export class Game {
|
|
||||||
index: number;
|
|
||||||
guesses: string[];
|
|
||||||
answers: string[];
|
|
||||||
answer: string;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Create a game object from the player's cookie, or initialise a new game
|
|
||||||
*/
|
|
||||||
constructor(serialized: string | undefined = undefined) {
|
|
||||||
if (serialized) {
|
|
||||||
const [index, guesses, answers] = serialized.split('-');
|
|
||||||
|
|
||||||
this.index = +index;
|
|
||||||
this.guesses = guesses ? guesses.split(' ') : [];
|
|
||||||
this.answers = answers ? answers.split(' ') : [];
|
|
||||||
} else {
|
|
||||||
this.index = Math.floor(Math.random() * words.length);
|
|
||||||
this.guesses = ['', '', '', '', '', ''];
|
|
||||||
this.answers = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
this.answer = words[this.index];
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Update game state based on a guess of a five-letter word. Returns
|
|
||||||
* true if the guess was valid, false otherwise
|
|
||||||
*/
|
|
||||||
enter(letters: string[]) {
|
|
||||||
const word = letters.join('');
|
|
||||||
const valid = allowed.has(word);
|
|
||||||
|
|
||||||
if (!valid) return false;
|
|
||||||
|
|
||||||
this.guesses[this.answers.length] = word;
|
|
||||||
|
|
||||||
const available = Array.from(this.answer);
|
|
||||||
const answer = Array(5).fill('_');
|
|
||||||
|
|
||||||
// first, find exact matches
|
|
||||||
for (let i = 0; i < 5; i += 1) {
|
|
||||||
if (letters[i] === available[i]) {
|
|
||||||
answer[i] = 'x';
|
|
||||||
available[i] = ' ';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// then find close matches (this has to happen
|
|
||||||
// in a second step, otherwise an early close
|
|
||||||
// match can prevent a later exact match)
|
|
||||||
for (let i = 0; i < 5; i += 1) {
|
|
||||||
if (answer[i] === '_') {
|
|
||||||
const index = available.indexOf(letters[i]);
|
|
||||||
if (index !== -1) {
|
|
||||||
answer[i] = 'c';
|
|
||||||
available[index] = ' ';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this.answers.push(answer.join(''));
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Serialize game state so it can be set as a cookie
|
|
||||||
*/
|
|
||||||
toString() {
|
|
||||||
return `${this.index}-${this.guesses.join(' ')}-${this.answers.join(' ')}`;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,23 +0,0 @@
|
||||||
import { readable } from 'svelte/store';
|
|
||||||
import { browser } from '$app/environment';
|
|
||||||
|
|
||||||
const reduced_motion_query = '(prefers-reduced-motion: reduce)';
|
|
||||||
|
|
||||||
const get_initial_motion_preference = () => {
|
|
||||||
if (!browser) return false;
|
|
||||||
return window.matchMedia(reduced_motion_query).matches;
|
|
||||||
};
|
|
||||||
|
|
||||||
export const reduced_motion = readable(get_initial_motion_preference(), (set) => {
|
|
||||||
if (browser) {
|
|
||||||
const set_reduced_motion = (event: MediaQueryListEvent) => {
|
|
||||||
set(event.matches);
|
|
||||||
};
|
|
||||||
const media_query_list = window.matchMedia(reduced_motion_query);
|
|
||||||
media_query_list.addEventListener('change', set_reduced_motion);
|
|
||||||
|
|
||||||
return () => {
|
|
||||||
media_query_list.removeEventListener('change', set_reduced_motion);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
});
|
|
File diff suppressed because it is too large
Load diff
|
@ -11,9 +11,6 @@ export const load: LayoutLoad = async ({ fetch }) => {
|
||||||
let store: string | null;
|
let store: string | null;
|
||||||
const apiBaseUrl = 'https://wip.chellaris.net/api';
|
const apiBaseUrl = 'https://wip.chellaris.net/api';
|
||||||
|
|
||||||
// Auth Cookies
|
|
||||||
|
|
||||||
|
|
||||||
// Chellaris Data Code
|
// Chellaris Data Code
|
||||||
const chellarisData: ChellarisInfo = await (await fetch(apiBaseUrl + '/v3/full_view_data')).json();
|
const chellarisData: ChellarisInfo = await (await fetch(apiBaseUrl + '/v3/full_view_data')).json();
|
||||||
|
|
||||||
|
|
Reference in a new issue