Empire Modification, Partial Code for Empire Creation
This commit is contained in:
parent
00579db8ce
commit
9fdc93be9e
12 changed files with 757 additions and 306 deletions
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@ -23,7 +23,6 @@
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width: var(--size);
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height: var(--size);
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box-sizing: border-box;
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position: relative;
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border: 3px solid transparent;
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border-top-color: var(--color-active-1);
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border-radius: 50%;
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75
src/lib/components/LoadingSpinnerLocal.svelte
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75
src/lib/components/LoadingSpinnerLocal.svelte
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@ -0,0 +1,75 @@
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<script lang="ts">
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import type { Circle2Types } from '../types/spinner';
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export let size: Circle2Types['size'] = '60';
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export let unit: Circle2Types['unit'] = 'px';
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export let pause: Circle2Types['pause'] = false;
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export let colorOuter: Circle2Types['colorOuter'] = '#FF3E00';
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export let colorCenter: Circle2Types['colorCenter'] = '#40B3FF';
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export let colorInner: Circle2Types['colorInner'] = '#676778';
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export let durationMultiplier: Circle2Types['durationMultiplier'] = 1;
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export let durationOuter: Circle2Types['durationOuter'] = `${durationMultiplier * 2}s`;
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export let durationInner: Circle2Types['durationInner'] = `${durationMultiplier * 1.5}s`;
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export let durationCenter: Circle2Types['durationCenter'] = `${durationMultiplier * 3}s`;
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</script>
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<div
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class="circle"
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class:pause-animation={pause}
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style="--size: {size}{unit}; --colorInner: {colorInner}; --colorCenter: {colorCenter}; --colorOuter: {colorOuter}; --durationInner: {durationInner}; --durationCenter: {durationCenter}; --durationOuter: {durationOuter};"
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/>
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<style>
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.circle {
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width: var(--size);
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height: var(--size);
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box-sizing: border-box;
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position: relative;
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border: 3px solid transparent;
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border-top-color: var(--color-active-1);
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border-radius: 50%;
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animation: circleSpin var(--durationOuter) linear infinite;
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position: relative;
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top: 50%;
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margin: auto;
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}
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.circle::before,
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.circle::after {
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content: '';
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box-sizing: border-box;
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position: absolute;
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border: 3px solid transparent;
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border-radius: 50%;
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}
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.circle::after {
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border-top-color: var(--color-active-2);
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top: 9px;
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left: 9px;
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right: 9px;
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bottom: 9px;
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animation: circleSpin var(--durationInner) linear infinite;
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}
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.circle::before {
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border-top-color: var(--color-text);
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top: 3px;
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left: 3px;
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right: 3px;
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bottom: 3px;
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animation: circleSpin var(--durationCenter) linear infinite;
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}
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.pause-animation,
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.pause-animation::after,
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.pause-animation::before {
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animation-play-state: paused;
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}
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@keyframes circleSpin {
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0% {
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transform: rotate(0deg);
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}
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100% {
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transform: rotate(360deg);
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}
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}
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</style>
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@ -1 +1,2 @@
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export const apiBaseUrl = 'https://wip.chellaris.net/api';
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export const apiBaseUrl = 'https://wip.chellaris.net/api';
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export const MACHINE_GROUP_ID = 12;
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@ -1,7 +1,9 @@
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import { writable, type Writable } from "svelte/store";
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import type { ChellarisInfo } from '../types/chellaris';
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import { createBlankChellarisData, type ChellarisData, type ChellarisInfo } from '../types/chellaris';
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import { createChellarisInfo } from '../types/chellaris';
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const ChellarisDataStore: Writable<ChellarisInfo> = writable(createChellarisInfo());
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export default ChellarisDataStore;
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export default ChellarisDataStore;
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export const LeanChellarisDataStore: Writable<ChellarisData> = writable(createBlankChellarisData());
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@ -1,9 +1,19 @@
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import type { EmpireEthic, Ethic, Species } from './stellaris';
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import type { EmpireEthic, Ethic, Phenotype } from './stellaris';
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export type ChellarisInfo = {
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games: { [key: number]: ChellarisGame }, // Key is Game Id
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ethics: { [key: number]: Ethic }, // Key is Ethic Id
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species: { [key: number]: Species }, // Key is Species Group Id
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phenotypes: { [key: number]: Phenotype }, // Key is Species Group Id
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}
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export const createChellarisInfo = (): ChellarisInfo => {
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const newChellarisInfo = {
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games: {},
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ethics: {},
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phenotypes: {},
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};
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return newChellarisInfo;
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}
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export type ChellarisGame = {
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@ -13,39 +23,6 @@ export type ChellarisGame = {
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empires: { [key: number]: ChellarisEmpire }, // Key is Empire Id
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}
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export type ChellarisGameGroup = {
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id: number,
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name: string,
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}
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export type ChellarisEmpire = {
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id: number,
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group: number,
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game: number,
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name: string,
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discord_user?: string,
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gestalt: boolean,
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machine: boolean,
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portrait_id: number, // TODO replace with Enum?
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portrait_group_id: number, // TODO replace with Enum?
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ethics: { [key: number]: EmpireEthic },
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}
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export type ChellarisGameInfo = {
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id: number,
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name: string
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}
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export const createChellarisInfo = (): ChellarisInfo => {
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const newChellarisInfo = {
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games: [],
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ethics: [],
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species: [],
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};
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return newChellarisInfo;
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}
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export const createChellarisGame = (): ChellarisGame => {
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const newChellarisGame = {
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id: 1,
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@ -57,6 +34,11 @@ export const createChellarisGame = (): ChellarisGame => {
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return newChellarisGame;
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}
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export type ChellarisGameGroup = {
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id: number,
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name: string,
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}
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export const createChellarisGameGroup = (): ChellarisGameGroup => {
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const newChellarisGameGroup = {
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id: 1,
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@ -66,6 +48,19 @@ export const createChellarisGameGroup = (): ChellarisGameGroup => {
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return newChellarisGameGroup;
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}
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export type ChellarisEmpire = {
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id: number,
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group: number,
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game: number,
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name: string,
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discord_user?: string,
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gestalt: boolean,
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machine: boolean,
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portrait_id: number, // TODO replace with Enum?
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portrait_group_id: number, // TODO replace with Enum?
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ethics: { [key: number]: EmpireEthic },
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}
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export const createChellarisEmpire = (
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{
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id, name, discord_user, group_id, game_id, gestalt, portrait_id, portrait_group_id
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};
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return newChellarisEmpire;
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}
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}
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export const createBlankEmpire = (
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game: number
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) => {
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const newChellarisEmpire: ChellarisEmpire = {
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id: 0,
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group: 0,
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game: game,
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gestalt: false,
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machine: false,
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portrait_id: 0,
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portrait_group_id: 0,
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ethics: [],
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discord_user: undefined,
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name: ""
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};
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return newChellarisEmpire;
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}
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export type ChellarisGameInfo = {
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id: number,
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name: string
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}
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export type ChellarisData = {
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ethics: { [key: number]: Ethic },
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phenotypes: { [key: number]: Phenotype }
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}
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export const createBlankChellarisData = () => {
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const newData: ChellarisData = {
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ethics: {},
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phenotypes: {}
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};
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return newData;
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}
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@ -67,21 +67,21 @@ export class EthicsDataLegacy {
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export type Ethic = {
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id: number,
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display: string,
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machine: boolean,
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gestalt: boolean,
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fanatic?: boolean,
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}
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export type EmpireEthic = {
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ethic_id: number,
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display: string,
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machine: boolean,
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gestalt: boolean,
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fanatic?: boolean,
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}
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export type Species = {
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export type Phenotype = {
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id: number,
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display: string,
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portraits: { [key: number]: Portrait }, // Key is Portrait Id
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species: { [key: number]: Portrait }, // Key is Portrait Id
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}
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export type Portrait = {
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<script>
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import { apiBaseUrl } from '$lib/components/consts';
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import { LeanChellarisDataStore } from '$lib/stores/ChellarisData';
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import Header from './Header.svelte';
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import './styles.css';
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$: {
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fetch(apiBaseUrl + '/v3/ethics').then((res) => {
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res.json().then((data) => {
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$LeanChellarisDataStore.ethics = data.ethics;
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})
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});
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fetch(apiBaseUrl + '/v3/phenotypes').then((res) => {
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res.json().then((data) => {
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$LeanChellarisDataStore.phenotypes = data.phenotypes;
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})
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});
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}
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</script>
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<div class="app">
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15
src/routes/admin/+page.server.ts
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15
src/routes/admin/+page.server.ts
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import { apiBaseUrl } from "$lib/components/consts";
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import { redirect } from "@sveltejs/kit";
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export async function load({ cookies }) {
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const auth = await (await fetch(apiBaseUrl + "/v3/auth", {
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': cookies.get("authToken") || ""
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}
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})).json();
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if (!auth.admin && !auth.moderator) {
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throw redirect(303, '/401');
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}
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}
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<script lang="ts">
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import { browser } from '$app/environment';
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import LoadingSpinnerLocal from '$lib/components/LoadingSpinnerLocal.svelte';
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import { apiBaseUrl } from '$lib/components/consts';
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import AuthTokenStore from '$lib/stores/AuthTokenStore';
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import AdminSelectedEmpireStore from '$lib/stores/admin-page/EmpireStore';
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import AdminSelectedGameStore from '$lib/stores/admin-page/GameStore';
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import AdminSelectedGroupStore from '$lib/stores/admin-page/GroupStore';
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import type { ChellarisEmpire, ChellarisGame, ChellarisGameGroup } from '$lib/types/chellaris';
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import { createBlankEmpire, type ChellarisEmpire, type ChellarisGame, type ChellarisGameGroup } from '$lib/types/chellaris';
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import EmpireDetails from './EmpireDetails.svelte';
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import List from './List.svelte';
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function delay(ms: number) {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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export let data;
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let auth = $AuthTokenStore;
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// Game Variables
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let newGameForm = false;
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let newGroupForm = false;
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let addingNewGroup = false;
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let newGroupName = '';
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let groupList: {[key: number]: ChellarisGameGroup };
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let groupList: { [key: number]: ChellarisGameGroup };
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$: groupList = {};
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// Empire Variables
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let empireList: { [key: number]: ChellarisEmpire } = {};
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let empireData: ChellarisEmpire;
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let addingNewEmpire = false;
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$: console.log("adding:", addingNewEmpire);
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let loadingEmpireData = true;
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const updateGameData = () => {
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fetch(apiBaseUrl + '/v3/game?game_id=' + $AdminSelectedGameStore, {
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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}
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}).then((res) => {
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res.json().then((data: {groups: { [key: number]: ChellarisGameGroup}, empires: { [key: number]: ChellarisEmpire}}) => {
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groupList = data.groups;
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empireList = {};
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Object.values(data.empires).forEach((empire: ChellarisEmpire) => {
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if ($AdminSelectedGroupStore[$AdminSelectedGameStore] === undefined) {
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$AdminSelectedGroupStore[$AdminSelectedGameStore] = {};
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}
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if ($AdminSelectedGroupStore[$AdminSelectedGameStore][empire.group]) {
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empireList[empire.id] = empire;
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}
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});
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if (auth != '') {
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fetch(apiBaseUrl + '/v3/game?game_id=' + $AdminSelectedGameStore, {
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': auth
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}
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}).then((res) => {
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res.json().then((data: { groups: { [key: number]: ChellarisGameGroup }; empires: { [key: number]: ChellarisEmpire } }) => {
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groupList = data.groups;
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empireList = {};
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Object.values(data.empires).forEach((empire: ChellarisEmpire) => {
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if ($AdminSelectedGroupStore[$AdminSelectedGameStore] === undefined) {
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$AdminSelectedGroupStore[$AdminSelectedGameStore] = {};
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}
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if ($AdminSelectedGroupStore[$AdminSelectedGameStore][empire.group]) {
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empireList[empire.id] = empire;
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}
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});
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loadingGameData = false;
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loadEmpireData();
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delay(200).then(() => (loadingGameData = false));
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delay(200).then(() => (loaded = true));
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loadEmpireData();
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});
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});
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});
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}
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};
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const loadEmpireData = () => {
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fetch(apiBaseUrl + '/v3/empire?game_id=' + $AdminSelectedGameStore + '&empire_id=' + $AdminSelectedEmpireStore[$AdminSelectedGameStore], {
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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}
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}).then((res) => {
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res.json().then((data: ChellarisEmpire) => {
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res.json().then((data: ChellarisEmpire) => {
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empireData = data;
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loadingEmpireData = false;
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delay(200).then(() => {
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loadingEmpireData = false;
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addingNewEmpire = false;
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});
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});
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});
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}
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};
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$: {
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if (typeof localStorage !== 'undefined') {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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},
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body: JSON.stringify(newGame)
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}).then((response) => {
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method: 'DELETE',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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}
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}).then(() => {
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getGameList();
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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},
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body: JSON.stringify(newGroup)
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}).then((response) => {
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method: 'DELETE',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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}
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}).then(() => {
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updateGameData();
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const setActiveEmpire = (empireId: number) => {
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loadingEmpireData = true;
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loadEmpireData();
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = empireId;
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loadEmpireData();
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};
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const addEmpire = () => {
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = list2.length;
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list2.push(list2.length);
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addingNewEmpire = true;
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = 1000;
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empireData = createBlankEmpire($AdminSelectedGameStore);
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/* $AdminSelectedEmpireStore[$AdminSelectedGameStore] = list2.length;
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list2.push(list2.length); */
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};
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const finishAddNewEmpire = (event: { detail: { new_id: number; }; }) => {
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$AdminSelectedEmpireStore[$AdminSelectedGameStore] = event.detail.new_id;
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updateGameData();
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};
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const deleteEmpire = (empire: ChellarisEmpire) => {
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|
@ -217,7 +238,7 @@
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method: 'DELETE',
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headers: {
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'Content-Type': 'application/json',
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'x-api-key': $AuthTokenStore
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'x-api-key': auth
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}
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}).then(() => {
|
||||
updateGameData();
|
||||
|
@ -229,10 +250,7 @@
|
|||
empireList = empireList;
|
||||
};
|
||||
|
||||
let list2 = new Array();
|
||||
for (let i = 0; i < 100; i++) {
|
||||
list2.push(i);
|
||||
}
|
||||
let loaded = false;
|
||||
</script>
|
||||
|
||||
<svelte:head>
|
||||
|
@ -241,129 +259,163 @@
|
|||
</svelte:head>
|
||||
|
||||
<div class="frame">
|
||||
<List area="games" listTitle="Games">
|
||||
{#each Object.values(gameList) as game}
|
||||
<button class="list-card" class:active={game.id == $AdminSelectedGameStore ? 'active' : ''} on:click={() => setActiveGame(game.id)}>
|
||||
<div class="card-content">{game.name}</div>
|
||||
<button class="delete-box" on:click={() => deleteGame(game.id)}>
|
||||
<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0 24 24 M24 0 0 24" />
|
||||
</svg>
|
||||
</button>
|
||||
</button>
|
||||
{/each}
|
||||
{#if newGameForm}
|
||||
<div class="list-card active">
|
||||
<form on:submit={addGame}>
|
||||
<input bind:value={newGameName} />
|
||||
<input type="submit" value="Add Game" />
|
||||
</form>
|
||||
</div>
|
||||
{:else if addingNewGame}
|
||||
<div class="list-card loading">
|
||||
<div class="card-content">{newGameName}</div>
|
||||
</div>
|
||||
{:else}
|
||||
<button
|
||||
class="list-card"
|
||||
on:click={() => {
|
||||
newGameForm = true;
|
||||
}}
|
||||
>
|
||||
<div class="card-content button">+</div>
|
||||
</button>
|
||||
{/if}
|
||||
</List>
|
||||
<List area="groups" listTitle="Groups">
|
||||
{#if loadingGameData}
|
||||
<div>Loading</div>
|
||||
{:else}
|
||||
{#each Object.values(groupList) as group}
|
||||
<button
|
||||
class="list-card"
|
||||
class:active={$AdminSelectedGroupStore[$AdminSelectedGameStore] ? $AdminSelectedGroupStore[$AdminSelectedGameStore][group.id] ? 'active' : '' : ''}
|
||||
on:click={() => toggleActiveGroup(group.id)}
|
||||
>
|
||||
<div class="card-content">{group.name}</div>
|
||||
{#if group.name !== 'N/A'}
|
||||
<button class="delete-box" on:click={() => deleteGroup(group.id)}>
|
||||
<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0 24 24 M24 0 0 24" />
|
||||
</svg>
|
||||
</button>
|
||||
{/if}
|
||||
{#if loaded}
|
||||
<List area="games" listTitle="Games">
|
||||
{#each Object.values(gameList) as game}
|
||||
<button class="list-card" class:active={game.id == $AdminSelectedGameStore ? 'active' : ''} on:click={() => setActiveGame(game.id)}>
|
||||
<div class="card-content">{game.name}</div>
|
||||
<button class="delete-box" on:click={() => deleteGame(game.id)}>
|
||||
<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0 24 24 M24 0 0 24" />
|
||||
</svg>
|
||||
</button>
|
||||
</button>
|
||||
{/each}
|
||||
{#if newGroupForm}
|
||||
{#if newGameForm}
|
||||
<div class="list-card active">
|
||||
<form on:submit={addGroup}>
|
||||
<input bind:value={newGroupName} />
|
||||
<input type="submit" value="Add Group" />
|
||||
<form on:submit={addGame}>
|
||||
<input bind:value={newGameName} />
|
||||
<input type="submit" value="Add Game" />
|
||||
</form>
|
||||
</div>
|
||||
{:else if addingNewGroup}
|
||||
{:else if addingNewGame}
|
||||
<div class="list-card loading">
|
||||
<div class="card-content">{newGroupName}</div>
|
||||
<div class="card-content">{newGameName}</div>
|
||||
</div>
|
||||
{:else}
|
||||
<button
|
||||
class="list-card"
|
||||
on:click={() => {
|
||||
newGroupForm = true;
|
||||
newGameForm = true;
|
||||
}}
|
||||
>
|
||||
<div class="card-content button">+</div>
|
||||
</button>
|
||||
{/if}
|
||||
{/if}
|
||||
</List>
|
||||
<List area="empires" listTitle="Empires">
|
||||
<div class="empires-table">
|
||||
<div class="table-headers">
|
||||
<div class="table-header">Empire Name</div>
|
||||
<div class="table-header">Discord User</div>
|
||||
</div>
|
||||
<div class="table-content">
|
||||
{#if loadingGameData}
|
||||
<button class="list-card">
|
||||
<div class="card-content">Loading Empires</div>
|
||||
</button>
|
||||
{:else}
|
||||
{#each Object.values(empireList) as empire}
|
||||
<button
|
||||
class="list-card"
|
||||
class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}
|
||||
on:click={() => setActiveEmpire(empire.id)}
|
||||
>
|
||||
<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>{empire.name}</div>
|
||||
<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>
|
||||
{empire.discord_user}
|
||||
</div>
|
||||
<button class="delete-box" on:click={() => deleteEmpire(empire)}>
|
||||
</List>
|
||||
<List area="groups" listTitle="Groups">
|
||||
{#if loadingGameData}
|
||||
<LoadingSpinnerLocal />
|
||||
{:else}
|
||||
{#each Object.values(groupList) as group}
|
||||
<button
|
||||
class="list-card"
|
||||
class:active={$AdminSelectedGroupStore[$AdminSelectedGameStore]
|
||||
? $AdminSelectedGroupStore[$AdminSelectedGameStore][group.id]
|
||||
? 'active'
|
||||
: ''
|
||||
: ''}
|
||||
on:click={() => toggleActiveGroup(group.id)}
|
||||
>
|
||||
<div class="card-content">{group.name}</div>
|
||||
{#if group.name !== 'N/A'}
|
||||
<button class="delete-box" on:click={() => deleteGroup(group.id)}>
|
||||
<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0 24 24 M24 0 0 24" />
|
||||
</svg>
|
||||
</button>
|
||||
</button>
|
||||
{:else}
|
||||
<div class="list-card">
|
||||
<div class="card-content">No Empires Present</div>
|
||||
{/if}
|
||||
</button>
|
||||
{/each}
|
||||
{#if newGroupForm}
|
||||
<div class="list-card active">
|
||||
<form on:submit={addGroup}>
|
||||
<input bind:value={newGroupName} />
|
||||
<input type="submit" value="Add Group" />
|
||||
</form>
|
||||
</div>
|
||||
{/each}
|
||||
<button class="list-card" on:click={addEmpire}>
|
||||
{:else if addingNewGroup}
|
||||
<div class="list-card loading">
|
||||
<div class="card-content">{newGroupName}</div>
|
||||
</div>
|
||||
{:else}
|
||||
<button
|
||||
class="list-card"
|
||||
on:click={() => {
|
||||
newGroupForm = true;
|
||||
}}
|
||||
>
|
||||
<div class="card-content button">+</div>
|
||||
</button>
|
||||
{/if}
|
||||
{/if}
|
||||
</List>
|
||||
<List area="empires" listTitle="Empires">
|
||||
<div class="empires-table">
|
||||
<div class="table-headers">
|
||||
<div class="table-header">Empire Name</div>
|
||||
<div class="table-header">Discord User</div>
|
||||
</div>
|
||||
<div class="table-content">
|
||||
{#if loadingGameData}
|
||||
<LoadingSpinnerLocal />
|
||||
{:else}
|
||||
{#each Object.values(empireList) as empire}
|
||||
<button
|
||||
class="list-card"
|
||||
class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}
|
||||
on:click={() => setActiveEmpire(empire.id)}
|
||||
>
|
||||
<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>{empire.name}</div>
|
||||
<div class="card-content" class:active={empire.id == $AdminSelectedEmpireStore[$AdminSelectedGameStore] ? 'active' : ''}>
|
||||
{empire.discord_user || "N/A"}
|
||||
</div>
|
||||
<button class="delete-box" on:click={() => deleteEmpire(empire)}>
|
||||
<svg class="checkmark" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path fill="none" d="M0 0 24 24 M24 0 0 24" />
|
||||
</svg>
|
||||
</button>
|
||||
</button>
|
||||
{:else}
|
||||
<div class="list-card">
|
||||
<div class="card-content">No Empires Present</div>
|
||||
</div>
|
||||
{/each}
|
||||
{#if addingNewEmpire}
|
||||
<div class="list-card loading">
|
||||
<div class="card-content active">{empireData.name}</div>
|
||||
<div class="card-content active">
|
||||
{empireData.discord_user || "N/A"}
|
||||
</div>
|
||||
</div>
|
||||
{:else}
|
||||
<button class="list-card" on:click={addEmpire}>
|
||||
<div class="card-content button">+</div>
|
||||
</button>
|
||||
{/if}
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</List>
|
||||
<List area="details" listTitle="Empire Details">
|
||||
{#if loadingEmpireData}
|
||||
Loading...
|
||||
{:else}
|
||||
<EmpireDetails empire={empireData} />
|
||||
{/if}
|
||||
</List>
|
||||
</List>
|
||||
<List area="details" listTitle="Empire Details">
|
||||
{#if loadingEmpireData || loadingGameData}
|
||||
<LoadingSpinnerLocal />
|
||||
{:else if addingNewEmpire || typeof empireData.group !== 'undefined'}
|
||||
<EmpireDetails bind:empire={empireData} groups={groupList} {auth} bind:newEmpire={addingNewEmpire} on:updated={updateGameData} on:created={finishAddNewEmpire}/>
|
||||
{/if}
|
||||
</List>
|
||||
{:else}
|
||||
<List area="games" listTitle="Games">
|
||||
<LoadingSpinnerLocal />
|
||||
</List>
|
||||
<List area="groups" listTitle="Groups">
|
||||
<LoadingSpinnerLocal />
|
||||
</List>
|
||||
<List area="empires" listTitle="Empires">
|
||||
<div class="empires-table">
|
||||
<div class="table-headers">
|
||||
<div class="table-header">Empire Name</div>
|
||||
<div class="table-header">Discord User</div>
|
||||
</div>
|
||||
<div class="table-content">
|
||||
<LoadingSpinnerLocal />
|
||||
</div>
|
||||
</div>
|
||||
</List>
|
||||
<List area="details" listTitle="Empire Details">
|
||||
<LoadingSpinnerLocal />
|
||||
</List>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
@ -395,6 +447,7 @@
|
|||
.list-card {
|
||||
display: flex;
|
||||
margin: 0.5rem;
|
||||
padding: 1px;
|
||||
border: 1px solid darkcyan;
|
||||
cursor: pointer;
|
||||
background-color: var(--color-bg);
|
||||
|
@ -522,5 +575,6 @@
|
|||
|
||||
.card-content:first-child {
|
||||
border-left: none;
|
||||
min-width: 50%;
|
||||
}
|
||||
</style>
|
||||
|
|
|
@ -1,29 +1,10 @@
|
|||
import { apiBaseUrl } from "$lib/components/consts";
|
||||
import AdminSelectedEmpireStore from "$lib/stores/admin-page/EmpireStore";
|
||||
import AdminSelectedGameStore from "$lib/stores/admin-page/GameStore";
|
||||
import AuthTokenStore from "$lib/stores/AuthTokenStore";
|
||||
import type { ChellarisGameInfo } from "$lib/types/chellaris";
|
||||
import { redirect } from "@sveltejs/kit";
|
||||
import AdminSelectedGroupStore from '../../lib/stores/admin-page/GroupStore';
|
||||
|
||||
export async function load ({ fetch }) {
|
||||
let authToken = "";
|
||||
|
||||
AuthTokenStore.subscribe(token => {
|
||||
authToken = token;
|
||||
});
|
||||
|
||||
const auth = await (await fetch(apiBaseUrl + "/v3/auth",{
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'x-api-key': authToken
|
||||
}
|
||||
})).json();
|
||||
|
||||
if (!auth.admin && !auth.moderator) {
|
||||
throw redirect(303, '/401');
|
||||
}
|
||||
|
||||
const gameList: { [key: number]: ChellarisGameInfo } = await (await fetch(apiBaseUrl + "/v3/games")).json();
|
||||
|
||||
let store: string | null;
|
||||
|
@ -56,5 +37,7 @@ export async function load ({ fetch }) {
|
|||
}
|
||||
}
|
||||
|
||||
return { games: gameList };
|
||||
return {
|
||||
games: gameList
|
||||
};
|
||||
}
|
|
@ -1,49 +1,329 @@
|
|||
<script lang="ts">
|
||||
import type { ChellarisEmpire } from '$lib/types/chellaris';
|
||||
import DropDown from '$lib/components/DropDown.svelte';
|
||||
import DropDownElement from '$lib/components/DropDownElement.svelte';
|
||||
import { MACHINE_GROUP_ID, apiBaseUrl } from '$lib/components/consts';
|
||||
import { LeanChellarisDataStore } from '$lib/stores/ChellarisData';
|
||||
import type { ChellarisEmpire, ChellarisGameGroup } from '$lib/types/chellaris';
|
||||
import { createEventDispatcher } from 'svelte';
|
||||
|
||||
export let empire: ChellarisEmpire;
|
||||
export let groups: { [key: number]: ChellarisGameGroup } = {};
|
||||
export let newEmpire: boolean = false;
|
||||
export let auth: string;
|
||||
|
||||
let newEmpirePrepared = false;
|
||||
|
||||
const dispatch = createEventDispatcher();
|
||||
|
||||
$: {
|
||||
console.log($LeanChellarisDataStore);
|
||||
console.log(empire);
|
||||
}
|
||||
|
||||
let oldEmpireData = { ...empire };
|
||||
|
||||
const updateEmpire = () => {
|
||||
// Generate Diff:
|
||||
let diffEmpire: any = {};
|
||||
|
||||
if (oldEmpireData.name != empire.name) {
|
||||
diffEmpire.empire_name = empire.name;
|
||||
}
|
||||
|
||||
if (oldEmpireData.discord_user != empire.discord_user) {
|
||||
diffEmpire.discord_user = empire.discord_user;
|
||||
}
|
||||
|
||||
if (oldEmpireData.group != empire.group) {
|
||||
diffEmpire.group_id = empire.group;
|
||||
}
|
||||
|
||||
if (oldEmpireData.gestalt != empire.gestalt) {
|
||||
diffEmpire.gestalt = empire.gestalt;
|
||||
}
|
||||
|
||||
if (JSON.stringify(oldEmpireData.ethics) != JSON.stringify(empire.ethics)) {
|
||||
console.log('A', oldEmpireData.ethics);
|
||||
console.log('B', empire.ethics);
|
||||
diffEmpire.ethics = empire.ethics;
|
||||
}
|
||||
|
||||
if (oldEmpireData.portrait_id != empire.portrait_id) {
|
||||
diffEmpire.portrait_id = empire.portrait_id;
|
||||
}
|
||||
|
||||
if (oldEmpireData.portrait_group_id != empire.portrait_group_id) {
|
||||
diffEmpire.portrait_group_id = empire.portrait_group_id;
|
||||
}
|
||||
|
||||
if (Object.values(diffEmpire).length != 0) {
|
||||
diffEmpire.empire_id = empire.id;
|
||||
diffEmpire.game_id = empire.game;
|
||||
fetch(apiBaseUrl + '/v3/empire', {
|
||||
method: 'PUT',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'x-api-key': auth
|
||||
},
|
||||
body: JSON.stringify(diffEmpire)
|
||||
}).then((response) => {
|
||||
response.json().then((result) => {
|
||||
empire = result;
|
||||
oldEmpireData = { ...empire };
|
||||
dispatch('updated');
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const createEmpire = () => {
|
||||
// Generate Diff:
|
||||
/* let diffEmpire: any = {};
|
||||
|
||||
if (oldEmpireData.name != empire.name) {
|
||||
diffEmpire.empire_name = empire.name;
|
||||
}
|
||||
|
||||
if (oldEmpireData.discord_user != empire.discord_user) {
|
||||
diffEmpire.discord_user = empire.discord_user;
|
||||
}
|
||||
|
||||
if (oldEmpireData.group != empire.group) {
|
||||
diffEmpire.group_id = empire.group;
|
||||
}
|
||||
|
||||
if (oldEmpireData.gestalt != empire.gestalt) {
|
||||
diffEmpire.gestalt = empire.gestalt;
|
||||
}
|
||||
|
||||
if (JSON.stringify(oldEmpireData.ethics) != JSON.stringify(empire.ethics)) {
|
||||
console.log('A', oldEmpireData.ethics);
|
||||
console.log('B', empire.ethics);
|
||||
diffEmpire.ethics = empire.ethics;
|
||||
}
|
||||
|
||||
if (oldEmpireData.portrait_id != empire.portrait_id) {
|
||||
diffEmpire.portrait_id = empire.portrait_id;
|
||||
}
|
||||
|
||||
if (oldEmpireData.portrait_group_id != empire.portrait_group_id) {
|
||||
diffEmpire.portrait_group_id = empire.portrait_group_id;
|
||||
}
|
||||
|
||||
if (Object.values(diffEmpire).length != 0) {
|
||||
diffEmpire.empire_id = empire.id;
|
||||
diffEmpire.game_id = empire.game;
|
||||
fetch(apiBaseUrl + '/v3/empire', {
|
||||
method: 'PUT',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'x-api-key': auth
|
||||
},
|
||||
body: JSON.stringify(diffEmpire)
|
||||
}).then((response) => {
|
||||
response.json().then((result) => {
|
||||
empire = result;
|
||||
oldEmpireData = { ...empire };
|
||||
dispatch('updated');
|
||||
});
|
||||
});
|
||||
} */
|
||||
dispatch('created', {
|
||||
new_id: 32
|
||||
});
|
||||
};
|
||||
|
||||
// Dropdown UUID to make the Click Event work properly
|
||||
const groupDropdownId = crypto.randomUUID();
|
||||
const speciesDropdownId = crypto.randomUUID();
|
||||
const phenotypeDropdownId = crypto.randomUUID();
|
||||
const ethicsDropdownId = crypto.randomUUID();
|
||||
|
||||
$: {
|
||||
if (empire.portrait_group_id == MACHINE_GROUP_ID) {
|
||||
empire.machine = true;
|
||||
} else {
|
||||
empire.machine = false;
|
||||
}
|
||||
}
|
||||
|
||||
$: {
|
||||
if (newEmpire && !newEmpirePrepared) {
|
||||
empire.group = Object.values(groups)[0].id;
|
||||
newEmpirePrepared = true;
|
||||
}
|
||||
|
||||
if (!newEmpire) {
|
||||
newEmpirePrepared = false;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<div>
|
||||
{#if empire}
|
||||
<div>
|
||||
ID: {empire.id}
|
||||
</div>
|
||||
<div>
|
||||
Group ID: {empire.group}
|
||||
</div>
|
||||
<div>
|
||||
Game ID: {empire.game}
|
||||
</div>
|
||||
<div>
|
||||
Gestalt: {empire.gestalt}
|
||||
</div>
|
||||
<div>
|
||||
Machine: {empire.machine}
|
||||
</div>
|
||||
<div>
|
||||
Portrait ID: {empire.portrait_id}
|
||||
</div>
|
||||
<div>
|
||||
Portrait Group ID: {empire.portrait_group_id}
|
||||
</div>
|
||||
<div>
|
||||
Name: {empire.name}
|
||||
</div>
|
||||
<div>
|
||||
Discord User: {empire.discord_user}
|
||||
</div>
|
||||
<div>
|
||||
{#if empire.ethics}
|
||||
{#each Object.values(empire.ethics) as ethic}
|
||||
{ethic.ethic_id},
|
||||
{/each}
|
||||
{#if newEmpire && newEmpirePrepared}
|
||||
<div>
|
||||
ID: {empire.id}
|
||||
</div>
|
||||
<div>
|
||||
Game ID: {empire.game}
|
||||
</div>
|
||||
<DropDown dropdownTitle={'Group*: ' + groups[empire.group].name} dropdownId={groupDropdownId}>
|
||||
{#each Object.values(groups) as group}
|
||||
{#if group}
|
||||
<DropDownElement dropdownId={groupDropdownId}>
|
||||
<input id={'checkbox' + group.id} data-dropdown={groupDropdownId} type="radio" bind:group={empire.group} value={group.id} />
|
||||
<label for={'checkbox' + group.id} data-dropdown={groupDropdownId}>{group.name}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
No Empire Selected
|
||||
{/if}
|
||||
</div>
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<label for="check-gestalt">Gestalt:</label>
|
||||
<input id="check-gestalt" type="checkbox" bind:checked={empire.gestalt} />
|
||||
<br />
|
||||
<label for="check-gestalt">Machine:</label>
|
||||
<input id="check-gestalt" type="checkbox" bind:checked={empire.machine} />
|
||||
<br />
|
||||
<!--TODO: Add Scrolling to Dropdown Element-->
|
||||
<DropDown
|
||||
dropdownTitle={'Species*: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species[empire.portrait_id].id}
|
||||
dropdownId={speciesDropdownId}
|
||||
>
|
||||
{#each Object.values($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species) as species}
|
||||
{#if species}
|
||||
<DropDownElement dropdownId={speciesDropdownId}>
|
||||
<input id={'checkbox' + species.id} data-dropdown={speciesDropdownId} type="radio" bind:group={empire.portrait_id} value={species.id} />
|
||||
<label for={'checkbox' + species.id} data-dropdown={speciesDropdownId}>{species.id}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<!--TODO: Add Scrolling to Dropdown Element-->
|
||||
<DropDown dropdownTitle={'Phenotype*: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].display} dropdownId={phenotypeDropdownId}>
|
||||
{#each Object.values(Object.values($LeanChellarisDataStore.phenotypes)) as phenotype}
|
||||
{#if phenotype}
|
||||
<DropDownElement dropdownId={phenotypeDropdownId}>
|
||||
<input id={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId} type="radio" bind:group={empire.portrait_group_id} value={phenotype.id} />
|
||||
<label for={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId}>{phenotype.display}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<label for="text-name">Empire Name*:</label>
|
||||
<input id="text-name" type="text" bind:value={empire.name} />
|
||||
<br />
|
||||
<label for="text-discord">Discord User:</label>
|
||||
<input id="text-discord" type="text" bind:value={empire.discord_user} />
|
||||
|
||||
<DropDown dropdownTitle={'Ethics*: ' + Object.values(empire.ethics).map((selection) => $LeanChellarisDataStore.ethics[selection.ethic_id].display).join(", ")} dropdownId={ethicsDropdownId}>
|
||||
{#each Object.values($LeanChellarisDataStore.ethics) as ethic}
|
||||
{#if ethic}
|
||||
<DropDownElement dropdownId={ethicsDropdownId}>
|
||||
<input id={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId} type="radio" bind:group={empire.ethics} value={ethic.id} />
|
||||
<label for={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId}>{ethic.display}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<div>
|
||||
{#if empire.ethics}
|
||||
Ethics*:
|
||||
{#each Object.values(empire.ethics) as ethic}
|
||||
{ethic.fanatic ? ' Fanatic' : ''} {$LeanChellarisDataStore.ethics[ethic.ethic_id].display},
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
<button on:click={createEmpire}>Save</button>
|
||||
{:else if !newEmpire}
|
||||
<div>
|
||||
{#if empire}
|
||||
<div>
|
||||
ID: {empire.id}
|
||||
</div>
|
||||
<div>
|
||||
Game ID: {empire.game}
|
||||
</div>
|
||||
<DropDown dropdownTitle={'Group: ' + groups[empire.group].name} dropdownId={groupDropdownId}>
|
||||
{#each Object.values(groups) as group}
|
||||
{#if group}
|
||||
<DropDownElement dropdownId={groupDropdownId}>
|
||||
<input id={'checkbox' + group.id} data-dropdown={groupDropdownId} type="radio" bind:group={empire.group} value={group.id} />
|
||||
<label for={'checkbox' + group.id} data-dropdown={groupDropdownId}>{group.name}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<label for="check-gestalt">Gestalt:</label>
|
||||
<input id="check-gestalt" type="checkbox" bind:checked={empire.gestalt} />
|
||||
<br />
|
||||
<label for="check-gestalt">Machine:</label>
|
||||
<input id="check-gestalt" type="checkbox" bind:checked={empire.machine} />
|
||||
<br />
|
||||
<!--TODO: Add Scrolling to Dropdown Element-->
|
||||
<DropDown
|
||||
dropdownTitle={'Species: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species[empire.portrait_id].id}
|
||||
dropdownId={speciesDropdownId}
|
||||
>
|
||||
{#each Object.values($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species) as species}
|
||||
{#if species}
|
||||
<DropDownElement dropdownId={speciesDropdownId}>
|
||||
<input id={'checkbox' + species.id} data-dropdown={speciesDropdownId} type="radio" bind:group={empire.portrait_id} value={species.id} />
|
||||
<label for={'checkbox' + species.id} data-dropdown={speciesDropdownId}>{species.id}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<!--TODO: Add Scrolling to Dropdown Element-->
|
||||
<DropDown dropdownTitle={'Phenotype: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].display} dropdownId={phenotypeDropdownId}>
|
||||
{#each Object.values(Object.values($LeanChellarisDataStore.phenotypes)) as phenotype}
|
||||
{#if phenotype}
|
||||
<DropDownElement dropdownId={phenotypeDropdownId}>
|
||||
<input
|
||||
id={'checkbox' + phenotype.id}
|
||||
data-dropdown={phenotypeDropdownId}
|
||||
type="radio"
|
||||
bind:group={empire.portrait_group_id}
|
||||
value={phenotype.id}
|
||||
/>
|
||||
<label for={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId}>{phenotype.display}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<br />
|
||||
<label for="text-name">Empire Name:</label>
|
||||
<input id="text-name" type="text" bind:value={empire.name} />
|
||||
<br />
|
||||
<label for="text-discord">Discord User:</label>
|
||||
<input id="text-discord" type="text" bind:value={empire.discord_user} />
|
||||
<DropDown dropdownTitle={'Ethics*: ' + Object.values(empire.ethics).map((selection) => (selection.fanatic ? "Fanatic " : "") + $LeanChellarisDataStore.ethics[selection.ethic_id].display).join(", ")} dropdownId={ethicsDropdownId}>
|
||||
{#each Object.values($LeanChellarisDataStore.ethics) as ethic}
|
||||
{#if ethic}
|
||||
<DropDownElement dropdownId={ethicsDropdownId}>
|
||||
<input id={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId} type="radio" bind:group={empire.ethics} value={ethic.id} />
|
||||
<label for={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId}>{ethic.display}</label>
|
||||
</DropDownElement>
|
||||
{/if}
|
||||
{/each}
|
||||
</DropDown>
|
||||
<div>
|
||||
{#if empire.ethics}
|
||||
Ethics:
|
||||
{#each Object.values(empire.ethics) as ethic}
|
||||
{ethic.fanatic ? ' Fanatic' : ''} {$LeanChellarisDataStore.ethics[ethic.ethic_id].display},
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
No Empire Selected
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<button on:click={updateEmpire}>Save</button>
|
||||
{/if}
|
||||
|
||||
<style>
|
||||
</style>
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
ethicsData: {
|
||||
[key: number]: {
|
||||
id: number;
|
||||
machine: boolean;
|
||||
gestalt: boolean;
|
||||
display: string;
|
||||
regular: number;
|
||||
fanatic: number;
|
||||
|
@ -47,7 +47,7 @@
|
|||
ethicsData: {
|
||||
[key: number]: {
|
||||
id: number;
|
||||
machine: boolean;
|
||||
gestalt: boolean;
|
||||
display: string;
|
||||
regular: number;
|
||||
fanatic: number;
|
||||
|
@ -67,13 +67,13 @@
|
|||
Object.values($ChellarisDataStore.ethics).forEach((ethic) => {
|
||||
const newEthicsData: {
|
||||
id: number;
|
||||
machine: boolean;
|
||||
gestalt: boolean;
|
||||
display: string;
|
||||
regular: number;
|
||||
fanatic: number;
|
||||
} = {
|
||||
id: ethic.id,
|
||||
machine: ethic.machine,
|
||||
gestalt: ethic.gestalt,
|
||||
display: ethic.display,
|
||||
regular: 0,
|
||||
fanatic: 0
|
||||
|
@ -84,60 +84,6 @@
|
|||
Object.values(selectedGame.empires).forEach((empire) => {
|
||||
console.log(empire); //DEBUG
|
||||
if (empire.group in selectedGameGroupData.selectedGroups) {
|
||||
newPageData.empireCount = newPageData.empireCount + 1;
|
||||
|
||||
if (empire.gestalt) {
|
||||
newPageData.gestaltCount.total = newPageData.gestaltCount.total + 1;
|
||||
|
||||
let machine = false;
|
||||
Object.values(empire.ethics).forEach((ethic) => {
|
||||
if (ethic.machine) {
|
||||
machine = true;
|
||||
}
|
||||
});
|
||||
|
||||
if (machine) {
|
||||
newPageData.gestaltCount.machines = newPageData.gestaltCount.machines + 1;
|
||||
}
|
||||
}
|
||||
|
||||
Object.values(empire.ethics).forEach((ethic) => {
|
||||
const tmpEthicPageData = newPageData.ethicsData[ethic.ethic_id];
|
||||
|
||||
if (typeof tmpEthicPageData !== 'undefined') {
|
||||
tmpEthicPageData.display = ethic.display;
|
||||
if (!ethic.fanatic) {
|
||||
tmpEthicPageData.regular = tmpEthicPageData.regular + 1;
|
||||
} else {
|
||||
tmpEthicPageData.fanatic = tmpEthicPageData.fanatic + 1;
|
||||
}
|
||||
|
||||
newPageData.ethicsData[ethic.ethic_id] = tmpEthicPageData;
|
||||
} else {
|
||||
let newEthicsData: {
|
||||
id: number;
|
||||
machine: boolean;
|
||||
display: string;
|
||||
regular: number;
|
||||
fanatic: number;
|
||||
} = {
|
||||
id: ethic.ethic_id,
|
||||
machine: ethic.machine,
|
||||
display: ethic.display,
|
||||
regular: 0,
|
||||
fanatic: 0
|
||||
};
|
||||
|
||||
if (!ethic.fanatic) {
|
||||
newEthicsData.regular = 1;
|
||||
} else {
|
||||
newEthicsData.fanatic = 1;
|
||||
}
|
||||
|
||||
newPageData.ethicsData[ethic.ethic_id] = newEthicsData;
|
||||
}
|
||||
});
|
||||
|
||||
if (typeof newPageData.takenPortraits[empire.portrait_group_id] === 'undefined') {
|
||||
newPageData.takenPortraits[empire.portrait_group_id] = [];
|
||||
}
|
||||
|
@ -157,16 +103,63 @@
|
|||
newPageData.takenPortraits[empire.portrait_group_id] = portraitGroupData;
|
||||
}
|
||||
}
|
||||
|
||||
newPageData.empireCount = newPageData.empireCount + 1;
|
||||
|
||||
if (empire.gestalt) {
|
||||
newPageData.gestaltCount.total = newPageData.gestaltCount.total + 1;
|
||||
}
|
||||
|
||||
if (empire.machine) {
|
||||
newPageData.gestaltCount.machines = newPageData.gestaltCount.machines + 1;
|
||||
}
|
||||
|
||||
Object.values(empire.ethics).forEach((ethic) => {
|
||||
const tmpEthicPageData = newPageData.ethicsData[ethic.ethic_id];
|
||||
|
||||
if (typeof tmpEthicPageData !== 'undefined') {
|
||||
tmpEthicPageData.display = ethic.display;
|
||||
if (!ethic.fanatic) {
|
||||
tmpEthicPageData.regular = tmpEthicPageData.regular + 1;
|
||||
} else {
|
||||
tmpEthicPageData.fanatic = tmpEthicPageData.fanatic + 1;
|
||||
}
|
||||
|
||||
newPageData.ethicsData[ethic.ethic_id] = tmpEthicPageData;
|
||||
} else {
|
||||
let newEthicsData: {
|
||||
id: number;
|
||||
gestalt: boolean;
|
||||
display: string;
|
||||
regular: number;
|
||||
fanatic: number;
|
||||
} = {
|
||||
id: ethic.ethic_id,
|
||||
gestalt: ethic.gestalt,
|
||||
display: ethic.display,
|
||||
regular: 0,
|
||||
fanatic: 0
|
||||
};
|
||||
|
||||
if (!ethic.fanatic) {
|
||||
newEthicsData.regular = 1;
|
||||
} else {
|
||||
newEthicsData.fanatic = 1;
|
||||
}
|
||||
|
||||
newPageData.ethicsData[ethic.ethic_id] = newEthicsData;
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// Fill undefined Portrait Info with default information.
|
||||
for (let i = 0; i < Object.values($ChellarisDataStore.species).length; i++) {
|
||||
for (let i = 0; i < Object.values($ChellarisDataStore.phenotypes).length; i++) {
|
||||
if (typeof newPageData.takenPortraits[i] === 'undefined') {
|
||||
newPageData.takenPortraits[i] = [];
|
||||
}
|
||||
|
||||
for (let ii = 0; ii < Object.values($ChellarisDataStore.species[i].portraits).length; ii++) {
|
||||
for (let ii = 0; ii < Object.values($ChellarisDataStore.phenotypes[i].species).length; ii++) {
|
||||
if (typeof newPageData.takenPortraits[i][ii] === 'undefined') {
|
||||
newPageData.takenPortraits[i][ii] = [0, []];
|
||||
}
|
||||
|
@ -210,7 +203,7 @@
|
|||
<th># Fanatic</th>
|
||||
</tr>
|
||||
{#each Object.values(pageData.ethicsData) as ethicData}
|
||||
{#if ethicData && !ethicData.machine}
|
||||
{#if ethicData && !ethicData.gestalt}
|
||||
<tr>
|
||||
<td class="table-label">{ethicData.display}</td>
|
||||
<td>{ethicData.regular}</td>
|
||||
|
@ -226,11 +219,11 @@
|
|||
<p>> Machines: {pageData.gestaltCount.machines}</p>
|
||||
<table>
|
||||
<tr>
|
||||
<th>Machine Ethic</th>
|
||||
<th>Gestalt Ethic</th>
|
||||
<th>#</th>
|
||||
</tr>
|
||||
{#each Object.values(pageData.ethicsData) as ethicData}
|
||||
{#if ethicData && ethicData.machine}
|
||||
{#if ethicData && ethicData.gestalt}
|
||||
<tr>
|
||||
<td class="table-label">{ethicData.display}</td>
|
||||
<td>{ethicData.regular}</td>
|
||||
|
@ -249,11 +242,11 @@
|
|||
<th>{index + 1}</th>
|
||||
{/each}
|
||||
</tr>
|
||||
{#each Object.values($ChellarisDataStore.species) ?? false as portraitGroup}
|
||||
{#each Object.values($ChellarisDataStore.phenotypes) ?? false as portraitGroup}
|
||||
{#if portraitGroup}
|
||||
<tr>
|
||||
<td>{portraitGroup.display}</td>
|
||||
{#each Object.values(portraitGroup.portraits) ?? false as portrait}
|
||||
{#each Object.values(portraitGroup.species) ?? false as portrait}
|
||||
{#if portrait}
|
||||
<td
|
||||
class="image-box"
|
||||
|
|
Reference in a new issue