Fix to the Fix
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1 changed files with 2 additions and 2 deletions
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@ -44,7 +44,7 @@ export const load: LayoutLoad = async ({ fetch }) => {
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if (typeof gameGroupSelections[gameSelection] === 'undefined') {
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// Default to all available groups
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gameGroupSelections[gameSelection] = { gameId: gameSelection, selectedGroups: Object.fromEntries(Object.values(Object.values(chellarisData.games)[gameSelection].groups).map((group) => group.id).entries()) };
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gameGroupSelections[gameSelection] = { gameId: gameSelection, selectedGroups: Object.fromEntries(Object.values(chellarisData.games[gameSelection].groups).map((group) => group.id).entries()) };
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// Set Local Storage to default Values if not previously defined
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localStorage.setItem('gameGroupSelection', JSON.stringify(gameGroupSelections));
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@ -73,7 +73,7 @@ export const load: LayoutLoad = async ({ fetch }) => {
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if (typeof gameGroupSelections[gameSelection] === 'undefined') {
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// Default to all available groups
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gameGroupSelections[gameSelection] = { gameId: gameSelection, selectedGroups: Object.fromEntries(Object.values(Object.values(chellarisData.games)[gameSelection].groups).map((group) => group.id).entries()) };
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gameGroupSelections[gameSelection] = { gameId: gameSelection, selectedGroups: Object.fromEntries(Object.values(chellarisData.games[gameSelection].groups).map((group) => group.id).entries()) };
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}
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SelectedGameGroupsStore.set(gameGroupSelections);
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