Ethic Parsing, Added "machine" modifier to Empire and Ethics
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74c6b6f688
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e8b7e395e2
5 changed files with 120 additions and 24 deletions
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@ -1,6 +1,7 @@
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import type { Ethic } from './stellaris';
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export interface ChellarisInfo {
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export interface ChellarisInfo {
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games: Map<number, ChellarisGame>, // Key is Game Id
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games: Map<number, ChellarisGame>, // Key is Game Id
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ethics: Array<null>, // TODO implement
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ethics: Map<number, Ethic>, // TODO implement
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portraits: Array<null>, // TODO implement
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portraits: Array<null>, // TODO implement
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}
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}
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@ -16,16 +17,18 @@ export type ChellarisGameGroup = {
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export type ChellarisEmpire = {
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export type ChellarisEmpire = {
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gestalt: boolean,
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gestalt: boolean,
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machine: boolean,
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group: number,
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group: number,
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empire_portrait: number, // TODO replace with Enum?
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empire_portrait: number, // TODO replace with Enum?
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empire_portrait_group: number, // TODO replace with Enum?
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empire_portrait_group: number, // TODO replace with Enum?
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discord_user?: string,
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discord_user?: string,
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ethics: Map<number, Ethic>,
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}
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}
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export const createChellarisInfo = (): ChellarisInfo => {
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export const createChellarisInfo = (): ChellarisInfo => {
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const newChellarisInfo = {
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const newChellarisInfo = {
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games: new Map(),
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games: new Map(),
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ethics: [],
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ethics: new Map(),
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portraits: []
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portraits: []
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};
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};
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@ -64,9 +67,11 @@ export const createChellarisEmpire = (
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}): ChellarisEmpire => {
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}): ChellarisEmpire => {
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const newChellarisEmpire = {
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const newChellarisEmpire = {
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gestalt: gestalt,
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gestalt: gestalt,
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machine: false,
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group: group_id,
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group: group_id,
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empire_portrait: empire_portrait_id,
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empire_portrait: empire_portrait_id,
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empire_portrait_group: empire_portrait_group_id,
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empire_portrait_group: empire_portrait_group_id,
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ethics: new Map(),
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};
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};
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return newChellarisEmpire;
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return newChellarisEmpire;
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@ -33,7 +33,8 @@ export enum LegacyEthics {
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export type Ethic = {
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export type Ethic = {
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displayName: string,
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displayName: string,
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fanatic: boolean
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machine: boolean
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fanatic?: boolean,
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}
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}
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export enum Scale {
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export enum Scale {
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@ -4,6 +4,7 @@ import SelectedGameGroupsStore from "$lib/stores/GameGroupFilter";
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import GraphsTabStore from '$lib/stores/GraphsTab';
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import GraphsTabStore from '$lib/stores/GraphsTab';
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import { createChellarisInfo, type ChellarisGame, createChellarisGame, createChellarisGameGroup, createChellarisEmpire } from "$lib/types/chellaris";
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import { createChellarisInfo, type ChellarisGame, createChellarisGame, createChellarisGameGroup, createChellarisEmpire } from "$lib/types/chellaris";
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import type { LayoutLoad } from "./$types";
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import type { LayoutLoad } from "./$types";
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import type { Ethic } from '../../lib/types/stellaris';
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export const load: LayoutLoad = async () => {
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export const load: LayoutLoad = async () => {
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let store: string | null;
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let store: string | null;
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@ -54,12 +55,38 @@ export const load: LayoutLoad = async () => {
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}
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}
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});
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});
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const ethics: {id: number, name: string, fanatic: boolean}[] = await (await fetch(apiBaseUrl + '/ethics')).json();
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const ethics: {id: number, name: string, machine_ethic: boolean}[] = await (await fetch(apiBaseUrl + '/ethics')).json();
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ethics.sort((a, b) => (a.id < b.id ? -1 : 1));
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ethics.forEach(ethic => {
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ethics.forEach(ethic => {
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console.log(ethic.name);
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const newEthic: Ethic = {displayName: ethic.name, machine: ethic.machine_ethic};
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chellarisData.ethics.set(ethic.id, newEthic);
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});
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});
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const empireEthics: {
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empires_id: number,
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empires_group_id: number,
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empires_group_game_id: number,
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ethics_id: number,
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ethics_fanatic: boolean}[] = await (await fetch(apiBaseUrl + '/empire_ethics')).json();
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empireEthics.forEach(empireEthic => {
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const gameData = chellarisData.games.get(empireEthic.empires_group_game_id);
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const ethic = chellarisData.ethics.get(empireEthic.ethics_id);
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if (typeof gameData !== "undefined" && typeof ethic !== "undefined") {
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const empireData = gameData.empires.get(empireEthic.empires_id);
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if (typeof empireData !== "undefined") {
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const tmpEthic: Ethic = {machine: ethic.machine, displayName: ethic.displayName, fanatic: empireEthic.ethics_fanatic};
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if (tmpEthic.machine) {
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empireData.machine = true;
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}
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empireData.ethics.set(empireEthic.ethics_id, tmpEthic);
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}
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}
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})
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ChellarisDataStore.set(chellarisData);
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ChellarisDataStore.set(chellarisData);
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// Local Storage Code
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// Local Storage Code
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@ -4,18 +4,14 @@
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import SelectedGameGroupsStore from '$lib/stores/GameGroupFilter';
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import SelectedGameGroupsStore from '$lib/stores/GameGroupFilter';
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import SelectedGameStore from '$lib/stores/GameFilter';
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import SelectedGameStore from '$lib/stores/GameFilter';
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import ChellarisDataStore from '$lib/stores/ChellarisData';
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import ChellarisDataStore from '$lib/stores/ChellarisData';
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import type { ChellarisGame, ChellarisGameGroup, ChellarisInfo } from '$lib/types/chellaris';
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import { createChellarisInfo, type ChellarisGame, type ChellarisGameGroup, type ChellarisInfo } from '$lib/types/chellaris';
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let selectedGame: number;
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let selectedGame: number;
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let selectedGameGroups: Array<number> = [];
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let selectedGameGroups: Array<number> = [];
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let selectedGameGroupsMap: Map<number, Array<number>> = new Map();
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let selectedGameGroupsMap: Map<number, Array<number>> = new Map();
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let gameGroups: Map<number, ChellarisGameGroup> = new Map();
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let gameGroups: Map<number, ChellarisGameGroup> = new Map();
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let chellarisData: ChellarisInfo = {
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let chellarisData: ChellarisInfo = createChellarisInfo();
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games: new Map(),
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ethics: [],
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portraits: []
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};
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// Chellaris Data Code
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// Chellaris Data Code
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const updateGameGroups = () => {
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const updateGameGroups = () => {
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@ -12,6 +12,8 @@
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import ChellarisDataStore from '$lib/stores/ChellarisData';
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import ChellarisDataStore from '$lib/stores/ChellarisData';
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import GraphsTabStore from '$lib/stores/GraphsTab';
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import GraphsTabStore from '$lib/stores/GraphsTab';
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import type { LayoutData } from '../$types';
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import type { LayoutData } from '../$types';
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import type { Ethic } from '$lib/types/stellaris';
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import { page } from '$app/stores';
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export let data: LayoutData;
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export let data: LayoutData;
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let selectedGameGroups: Array<number> = [];
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let selectedGameGroups: Array<number> = [];
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@ -19,13 +21,23 @@
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let gameGroups: Map<number, ChellarisGameGroup> = new Map();
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let gameGroups: Map<number, ChellarisGameGroup> = new Map();
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let chellarisData: ChellarisInfo = data.chellarisData;
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let chellarisData: ChellarisInfo = data.chellarisData;
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let selectedGameIdx: number;
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let selectedGameIdx: number;
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let selectedGame: ChellarisGame = createChellarisGame();;
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let selectedGame: ChellarisGame = createChellarisGame();
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let pageData: {
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let pageData: {
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empireCount: number;
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empireCount: number;
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gestaltCount: { total: number; machines: number };
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gestaltCount: { total: number; machines: number };
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ethicsData: Map<
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number,
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{
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machine: boolean;
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displayName: string;
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regular: number;
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fanatic: number;
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}
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>;
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} = {
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} = {
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empireCount: 0,
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empireCount: 0,
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gestaltCount: { total: 0, machines: 0 }
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gestaltCount: { total: 0, machines: 0 },
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ethicsData: new Map()
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};
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};
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// Save Tab to Store
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// Save Tab to Store
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@ -45,10 +57,11 @@
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};
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};
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const updatePageData = () => {
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const updatePageData = () => {
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let tmpGameData = chellarisData.games.get(selectedGameIdx);
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const tmpGameData = chellarisData.games.get(selectedGameIdx);
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if (typeof tmpGameData !== 'undefined') {
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if (typeof tmpGameData !== 'undefined') {
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let groupEmpires: Map<number, ChellarisEmpire> = new Map();
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const groupEmpires: Map<number, ChellarisEmpire> = new Map();
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pageData.ethicsData = new Map();
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pageData.gestaltCount = { total: 0, machines: 0 };
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pageData.gestaltCount = { total: 0, machines: 0 };
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tmpGameData.empires.forEach((empire, index) => {
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tmpGameData.empires.forEach((empire, index) => {
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@ -57,11 +70,53 @@
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if (empire.gestalt) {
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if (empire.gestalt) {
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pageData.gestaltCount.total = pageData.gestaltCount.total + 1;
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pageData.gestaltCount.total = pageData.gestaltCount.total + 1;
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if (empire.empire_portrait_group == 13) {
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// TODO replace static number with generated one in case Machine Portrait ID changes
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let machine = false;
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empire.ethics.forEach(ethic => {
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if (ethic.machine) {
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machine = true;
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}
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});
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if (machine) {
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pageData.gestaltCount.machines = pageData.gestaltCount.machines + 1;
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pageData.gestaltCount.machines = pageData.gestaltCount.machines + 1;
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}
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}
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}
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}
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empire.ethics.forEach((ethic, id) => {
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const tmpEthicPageData = pageData.ethicsData.get(id);
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if (typeof tmpEthicPageData !== 'undefined') {
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tmpEthicPageData.displayName = ethic.displayName;
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if (!ethic.fanatic) {
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tmpEthicPageData.regular = tmpEthicPageData.regular + 1;
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} else {
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tmpEthicPageData.fanatic = tmpEthicPageData.fanatic + 1;
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}
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pageData.ethicsData.set(id, tmpEthicPageData);
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} else {
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let newEthicsData: {
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machine: boolean;
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displayName: string;
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regular: number;
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fanatic: number;
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} = {
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machine: ethic.machine,
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displayName: ethic.displayName,
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regular: 0,
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fanatic: 0
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};
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if (!ethic.fanatic) {
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newEthicsData.regular = 1;
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} else {
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newEthicsData.fanatic = 1;
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}
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pageData.ethicsData.set(id, newEthicsData);
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}
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});
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}
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}
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});
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});
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pageData.empireCount = groupEmpires.size;
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pageData.empireCount = groupEmpires.size;
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@ -78,10 +133,10 @@
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SelectedGameStore.subscribe((selection) => {
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SelectedGameStore.subscribe((selection) => {
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selectedGameIdx = selection;
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selectedGameIdx = selection;
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const tmpGameData = chellarisData.games.get(selectedGameIdx);
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const tmpGameData = chellarisData.games.get(selectedGameIdx);
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if (typeof tmpGameData !== "undefined") {
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if (typeof tmpGameData !== 'undefined') {
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selectedGame = tmpGameData;
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selectedGame = tmpGameData;
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}
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}
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updateGameGroups();
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updateGameGroups();
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if (selectedGameGroupsMap.size != 0) {
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if (selectedGameGroupsMap.size != 0) {
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@ -129,11 +184,15 @@
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<th># Regular</th>
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<th># Regular</th>
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<th># Fanatic</th>
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<th># Fanatic</th>
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</tr>
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</tr>
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<tr>
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{#each pageData.ethicsData as ethicData}
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<td />
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{#if !ethicData[1].machine}
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<td />
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<tr>
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<td />
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<td>{ethicData[1].displayName}</td>
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</tr>
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<td>{ethicData[1].regular}</td>
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<td>{ethicData[1].fanatic}</td>
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</tr>
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{/if}
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{/each}
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</table>
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</table>
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</div>
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</div>
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<div class="ethics-column">
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<div class="ethics-column">
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<th>Machine Ethic</th>
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<th>Machine Ethic</th>
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<th>#</th>
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<th>#</th>
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</tr>
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</tr>
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{#each pageData.ethicsData as ethicData}
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{#if ethicData[1].machine}
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<tr>
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<td>{ethicData[1].displayName}</td>
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<td>{ethicData[1].regular}</td>
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</tr>
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{/if}
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{/each}
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</table>
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</table>
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</div>
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</div>
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</section>
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</section>
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Reference in a new issue