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chellaris-sign-up-site/src/routes/admin/EmpireDetails.svelte

386 lines
12 KiB
Svelte

<script lang="ts">
import DropDown from '$lib/components_custom/DropDown.svelte';
import DropDownElement from '$lib/components_custom/DropDownElement.svelte';
import { MACHINE_GROUP_ID, apiBaseUrl } from '$lib/components_custom/consts';
import { LeanChellarisDataStore } from '$lib/stores/ChellarisData';
import type { ChellarisEmpire, ChellarisGameGroup } from '$lib/types/chellaris';
import type { EmpireEthic } from '$lib/types/stellaris';
import { createEventDispatcher } from 'svelte';
export let empire: ChellarisEmpire;
export let groups: { [key: number]: ChellarisGameGroup } = {};
export let newEmpire: boolean = false;
export let auth: string;
let newEmpirePrepared = false;
let newEmpireError: [boolean, string] = [false, ''];
let oldEmpireData = { ...empire };
let ethicsBuffer: { [key: number]: EmpireEthic } = {...empire.ethics};
const dispatch = createEventDispatcher();
let ethicsIdArray: [boolean, boolean][] = [];
Object.values($LeanChellarisDataStore.ethics).map((ethic) => (ethicsIdArray[ethic.id] = [false, false]));
Object.values(empire ? ethicsBuffer : []).map((ethic) => (ethicsIdArray[ethic.ethic_id] = [true, false]));
Object.values(empire ? ethicsBuffer : [])
.filter((ethic) => ethic.fanatic)
.map((entry) => (ethicsIdArray[entry.ethic_id][1] = true));
const updateRegularEthicsSelection = () => {
ethicsIdArray.forEach((selected, idx) => {
if (selected[0]) {
ethicsBuffer[idx] = {
ethic_id: idx,
fanatic: selected[1]
};
} else {
ethicsIdArray[idx][1] = false;
delete ethicsBuffer[idx];
}
});
};
const updateFanaticEthicsSelection = () => {
ethicsIdArray.forEach((selected, idx) => {
if (selected[0] || selected[1]) {
ethicsBuffer[idx] = {
ethic_id: idx,
fanatic: selected[1]
};
ethicsIdArray[idx][0] = true;
} else {
delete ethicsBuffer[idx];
}
});
};
const updateEmpire = () => {
// Generate Diff:
let diffEmpire: any = {};
if (oldEmpireData.name != empire.name) {
diffEmpire.empire_name = empire.name;
}
if (oldEmpireData.discord_user != empire.discord_user) {
diffEmpire.discord_user = empire.discord_user;
}
if (oldEmpireData.group != empire.group) {
diffEmpire.group_id = empire.group;
}
if (oldEmpireData.gestalt != empire.gestalt) {
diffEmpire.gestalt = empire.gestalt;
}
if (JSON.stringify(oldEmpireData.ethics) != JSON.stringify(ethicsBuffer)) {
diffEmpire.ethics = Object.values(ethicsBuffer);
}
if (oldEmpireData.portrait_id != empire.portrait_id) {
diffEmpire.portrait_id = empire.portrait_id;
}
if (oldEmpireData.portrait_group_id != empire.portrait_group_id) {
diffEmpire.portrait_group_id = empire.portrait_group_id;
}
if (Object.values(diffEmpire).length != 0) {
diffEmpire.empire_id = empire.id;
diffEmpire.game_id = empire.game;
fetch(apiBaseUrl + '/v3/empire', {
method: 'PUT',
headers: {
'Content-Type': 'application/json',
'x-api-key': auth
},
body: JSON.stringify(diffEmpire)
}).then((response) => {
response.json().then((result) => {
empire = result;
oldEmpireData = { ...empire };
dispatch('updated');
});
});
}
};
const createEmpire = () => {
let validData = true;
let errorMessages = [];
if (empire.name == '') {
// Mark Name Input Window Red
validData = false;
errorMessages.push('Empire Name is invalid!');
}
if (Object.values(ethicsBuffer).length == 0) {
// Mark Ethics Input Window Red
validData = false;
errorMessages.push('No Ethics Selected!');
}
if (validData) {
let newEmpireData: any = {};
newEmpireData.group_id = empire.group;
newEmpireData.game_id = empire.game;
newEmpireData.empire_name = empire.name;
newEmpireData.discord_user = empire.discord_user;
newEmpireData.gestalt = empire.gestalt;
newEmpireData.portrait_id = empire.portrait_id;
newEmpireData.portrait_group_id = empire.portrait_group_id;
newEmpireData.ethics = Object.values(ethicsBuffer);
fetch(apiBaseUrl + '/v3/empire', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
'x-api-key': auth
},
body: JSON.stringify(newEmpireData)
}).then((response) => {
response.json().then((result) => {
empire = result;
oldEmpireData = { ...empire };
dispatch('created', {
new_id: empire.id
});
});
});
} else {
newEmpireError[0] = true;
newEmpireError[1] = errorMessages.join(' | ');
}
};
// Dropdown UUID to make the Click Event work properly
const groupDropdownId = crypto.randomUUID();
const speciesDropdownId = crypto.randomUUID();
const phenotypeDropdownId = crypto.randomUUID();
const ethicsDropdownId = crypto.randomUUID();
$: {
if (empire.portrait_group_id == MACHINE_GROUP_ID) {
empire.machine = true;
} else {
empire.machine = false;
}
}
$: {
if (newEmpire && !newEmpirePrepared) {
empire.group = Object.values(groups)[0].id;
newEmpirePrepared = true;
}
if (!newEmpire) {
newEmpirePrepared = false;
newEmpireError = [false, ''];
}
}
</script>
<div>
{#if newEmpire && newEmpirePrepared}
<!-- <div>
ID: {empire.id}
</div>
<div>
Game ID: {empire.game}
</div> -->
<DropDown dropdownTitle={'Group*: ' + groups[empire.group].name} dropdownId={groupDropdownId}>
{#each Object.values(groups) as group}
{#if group}
<DropDownElement dropdownId={groupDropdownId}>
<input id={'checkbox' + group.id} data-dropdown={groupDropdownId} type="radio" bind:group={empire.group} value={group.id} />
<label for={'checkbox' + group.id} data-dropdown={groupDropdownId}>{group.name}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<label for="check-gestalt">Gestalt:</label>
<input id="check-gestalt" type="checkbox" bind:checked={empire.gestalt} />
<br />
<label for="check-gestalt">Machine:</label>
<input id="check-gestalt" type="checkbox" bind:checked={empire.machine} />
<br />
<!--TODO: Add Scrolling to Dropdown Element-->
<DropDown
dropdownTitle={'Species*: ' + ($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species[empire.portrait_id].id + 1)}
dropdownId={speciesDropdownId}
>
{#each Object.values($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species) as species}
{#if species}
<DropDownElement dropdownId={speciesDropdownId}>
<input id={'checkbox' + species.id} data-dropdown={speciesDropdownId} type="radio" bind:group={empire.portrait_id} value={species.id} />
<label for={'checkbox' + species.id} data-dropdown={speciesDropdownId}>{species.id + 1}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<!--TODO: Add Scrolling to Dropdown Element-->
<DropDown dropdownTitle={'Phenotype*: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].display} dropdownId={phenotypeDropdownId}>
{#each Object.values(Object.values($LeanChellarisDataStore.phenotypes)) as phenotype}
{#if phenotype}
<DropDownElement dropdownId={phenotypeDropdownId}>
<input id={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId} type="radio" bind:group={empire.portrait_group_id} value={phenotype.id} />
<label for={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId}>{phenotype.display}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<label for="text-name">Empire Name*:</label>
<input id="text-name" type="text" bind:value={empire.name} />
<br />
<label for="text-discord">Discord User:</label>
<input id="text-discord" type="text" bind:value={empire.discord_user} />
<DropDown
dropdownTitle={'Ethics*: ' +
Object.values(ethicsBuffer)
.map((selection) => (selection.fanatic ? 'Fanatic ' : '') + $LeanChellarisDataStore.ethics[selection.ethic_id].display)
.join(', ')}
dropdownId={ethicsDropdownId}
>
{#each Object.values($LeanChellarisDataStore.ethics) as ethic, index}
{#if ethic}
<DropDownElement dropdownId={ethicsDropdownId}>
<input
id={'fanatic' + ethic.id}
data-dropdown={ethicsDropdownId}
type="checkbox"
bind:checked={ethicsIdArray[index][1]}
on:change={updateFanaticEthicsSelection}
value={ethic.id}
/>
<label for={'fanatic' + ethic.id} data-dropdown={ethicsDropdownId}>Fanatic</label>
<input
id={'checkbox' + ethic.id}
data-dropdown={ethicsDropdownId}
type="checkbox"
bind:checked={ethicsIdArray[index][0]}
on:change={updateRegularEthicsSelection}
value={ethic.id}
/>
<label for={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId}>{ethic.display}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<button on:click={createEmpire}>Save</button>
{#if newEmpireError[0]}
<div>{newEmpireError[1]}</div>
{/if}
{:else if !newEmpire}
<div>
{#if empire}
<!-- <div>
ID: {empire.id}
</div>
<div>
Game ID: {empire.game}
</div> -->
<DropDown dropdownTitle={'Group: ' + groups[empire.group].name} dropdownId={groupDropdownId}>
{#each Object.values(groups) as group}
{#if group}
<DropDownElement dropdownId={groupDropdownId}>
<input id={'checkbox' + group.id} data-dropdown={groupDropdownId} type="radio" bind:group={empire.group} value={group.id} />
<label for={'checkbox' + group.id} data-dropdown={groupDropdownId}>{group.name}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<label for="check-gestalt">Gestalt:</label>
<input id="check-gestalt" type="checkbox" bind:checked={empire.gestalt} />
<br />
<label for="check-gestalt">Machine:</label>
<input id="check-gestalt" type="checkbox" bind:checked={empire.machine} />
<br />
<!--TODO: Add Scrolling to Dropdown Element-->
<DropDown
dropdownTitle={'Species: ' + ($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species[empire.portrait_id].id + 1)}
dropdownId={speciesDropdownId}
>
{#each Object.values($LeanChellarisDataStore.phenotypes[empire.portrait_group_id].species) as species}
{#if species}
<DropDownElement dropdownId={speciesDropdownId}>
<input id={'checkbox' + species.id} data-dropdown={speciesDropdownId} type="radio" bind:group={empire.portrait_id} value={species.id} />
<label for={'checkbox' + species.id} data-dropdown={speciesDropdownId}>{species.id + 1}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<!--TODO: Add Scrolling to Dropdown Element-->
<DropDown dropdownTitle={'Phenotype: ' + $LeanChellarisDataStore.phenotypes[empire.portrait_group_id].display} dropdownId={phenotypeDropdownId}>
{#each Object.values(Object.values($LeanChellarisDataStore.phenotypes)) as phenotype}
{#if phenotype}
<DropDownElement dropdownId={phenotypeDropdownId}>
<input
id={'checkbox' + phenotype.id}
data-dropdown={phenotypeDropdownId}
type="radio"
bind:group={empire.portrait_group_id}
value={phenotype.id}
/>
<label for={'checkbox' + phenotype.id} data-dropdown={phenotypeDropdownId}>{phenotype.display}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
<br />
<label for="text-name">Empire Name:</label>
<input id="text-name" type="text" bind:value={empire.name} />
<br />
<label for="text-discord">Discord User:</label>
<input id="text-discord" type="text" bind:value={empire.discord_user} />
<DropDown
dropdownTitle={'Ethics*: ' +
Object.values(ethicsBuffer)
.map((selection) => (selection.fanatic ? 'Fanatic ' : '') + $LeanChellarisDataStore.ethics[selection.ethic_id].display)
.join(', ')}
dropdownId={ethicsDropdownId}
>
{#each Object.values($LeanChellarisDataStore.ethics) as ethic, index}
{#if ethic}
<DropDownElement dropdownId={ethicsDropdownId}>
<input
id={'fanatic' + ethic.id}
data-dropdown={ethicsDropdownId}
type="checkbox"
bind:checked={ethicsIdArray[index][1]}
on:change={updateFanaticEthicsSelection}
value={ethic.id}
/>
<label for={'fanatic' + ethic.id} data-dropdown={ethicsDropdownId}>Fanatic</label>
<input
id={'checkbox' + ethic.id}
data-dropdown={ethicsDropdownId}
type="checkbox"
bind:checked={ethicsIdArray[index][0]}
on:change={updateRegularEthicsSelection}
value={ethic.id}
/>
<label for={'checkbox' + ethic.id} data-dropdown={ethicsDropdownId}>{ethic.display}</label>
</DropDownElement>
{/if}
{/each}
</DropDown>
{:else}
No Empire Selected
{/if}
</div>
<button on:click={updateEmpire}>Save</button>
{/if}
</div>
<style>
</style>