Testing lite-youtube for embed
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/ checking (push) Successful in 31s
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7 changed files with 1145 additions and 7 deletions
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@ -1,8 +1,10 @@
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import { defineConfig } from 'astro/config';
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// https://astro.build/config
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import sitemap from "@astrojs/sitemap";
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// https://astro.build/config
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import mdx from "@astrojs/mdx";
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// https://astro.build/config
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export default defineConfig({
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sitemap: true,
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@ -10,5 +12,5 @@ export default defineConfig({
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outDir: 'dist',
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publicDir: 'static',
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site: 'https://firq.dev/',
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integrations: [sitemap()]
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integrations: [sitemap(), mdx()]
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});
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package-lock.json
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package-lock.json
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@ -11,7 +11,9 @@
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"astro": "astro"
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},
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"dependencies": {
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"@astro-community/astro-embed-youtube": "^0.4.3",
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"@astrojs/check": "^0.3.3",
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"@astrojs/mdx": "^2.0.3",
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"@astrojs/sitemap": "^3.0.3",
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"astro": "^4.0.7",
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"iconoir": "^7.2.0",
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BIN
src/assets/thumbnails/UwbNp_dB_VU.jpg
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src/assets/thumbnails/UwbNp_dB_VU.jpg
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@ -120,6 +120,18 @@ const date = new Date(frontmatter.pubDate).toLocaleDateString(
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color: orange;
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}
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article :global(.youtube-center) {
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width: 100%;
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display: flex;
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justify-content: center;
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}
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article :global(.youtube-center) :global(lite-youtube) {
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width: 100%;
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max-height: 360px;
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max-width: 640px;
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}
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@media (min-width: 1000px) {
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article {
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margin-left: 10rem;
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@ -5,7 +5,7 @@ import BlogSection from '../layouts/blogSection.astro'
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const description =
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'My own small blog. Topics include FGO, TA, Programming, web technologies and more!'
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const allPosts = await Astro.glob('../pages/blog/*.md')
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const allPosts = await Astro.glob('../pages/blog/*.{md,mdx}')
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allPosts.sort(
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(a, b) =>
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Date.parse(b.frontmatter.pubDate) - Date.parse(a.frontmatter.pubDate)
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@ -6,6 +6,8 @@ description: 'Blog post talking about instant death in FGO, how you can take adv
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author: 'Firq'
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tags: ['fgo', 'games']
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---
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import { YouTube } from '@astro-community/astro-embed-youtube';
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import thumbnail from "../../assets/thumbnails/UwbNp_dB_VU.jpg"
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> **Disclaimer**<br/>
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> While writing this, Requiem and I faced a bit of a challenge concerning death rate calculations. Case in point is the passive "Item Construction"
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@ -103,10 +105,11 @@ For other skill levels, this looks like this (_Her S1 scales from 50% to 100%_)
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In the end, this resulted in the following comp that worked like a charm.
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<div style="width: 100%; display: flex; justify-content: center; padding-top: 0.75rem">
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<iframe width="640" height="360" src="https://www.youtube-nocookie.com/embed/UwbNp_dB_VU" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen loading="lazy"></iframe>
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<div class="youtube-center">
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<YouTube id="UwbNp_dB_VU" poster={thumbnail.src}/>
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</div>
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## Conclusion
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This small article should have given you an insight into using Instant Death as an advantage in the future. But remember: Stacking Gacha in a Gacha game can backfire.
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