Testing lite-youtube for embed
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This commit is contained in:
Firq 2023-12-29 18:24:44 +01:00
parent 71a6ea0051
commit cb8b53ea63
Signed by: Firq
GPG key ID: 4DE1059A4666E89F
7 changed files with 1145 additions and 7 deletions

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@ -1,8 +1,10 @@
import { defineConfig } from 'astro/config';
// https://astro.build/config
import sitemap from "@astrojs/sitemap";
// https://astro.build/config
import mdx from "@astrojs/mdx";
// https://astro.build/config
export default defineConfig({
sitemap: true,
@ -10,5 +12,5 @@ export default defineConfig({
outDir: 'dist',
publicDir: 'static',
site: 'https://firq.dev/',
integrations: [sitemap()]
integrations: [sitemap(), mdx()]
});

1123
package-lock.json generated

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@ -11,7 +11,9 @@
"astro": "astro"
},
"dependencies": {
"@astro-community/astro-embed-youtube": "^0.4.3",
"@astrojs/check": "^0.3.3",
"@astrojs/mdx": "^2.0.3",
"@astrojs/sitemap": "^3.0.3",
"astro": "^4.0.7",
"iconoir": "^7.2.0",

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@ -120,6 +120,18 @@ const date = new Date(frontmatter.pubDate).toLocaleDateString(
color: orange;
}
article :global(.youtube-center) {
width: 100%;
display: flex;
justify-content: center;
}
article :global(.youtube-center) :global(lite-youtube) {
width: 100%;
max-height: 360px;
max-width: 640px;
}
@media (min-width: 1000px) {
article {
margin-left: 10rem;

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@ -5,7 +5,7 @@ import BlogSection from '../layouts/blogSection.astro'
const description =
'My own small blog. Topics include FGO, TA, Programming, web technologies and more!'
const allPosts = await Astro.glob('../pages/blog/*.md')
const allPosts = await Astro.glob('../pages/blog/*.{md,mdx}')
allPosts.sort(
(a, b) =>
Date.parse(b.frontmatter.pubDate) - Date.parse(a.frontmatter.pubDate)

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@ -6,6 +6,8 @@ description: 'Blog post talking about instant death in FGO, how you can take adv
author: 'Firq'
tags: ['fgo', 'games']
---
import { YouTube } from '@astro-community/astro-embed-youtube';
import thumbnail from "../../assets/thumbnails/UwbNp_dB_VU.jpg"
> **Disclaimer**<br/>
> While writing this, Requiem and I faced a bit of a challenge concerning death rate calculations. Case in point is the passive "Item Construction"
@ -103,10 +105,11 @@ For other skill levels, this looks like this (_Her S1 scales from 50% to 100%_)
In the end, this resulted in the following comp that worked like a charm.
<div style="width: 100%; display: flex; justify-content: center; padding-top: 0.75rem">
<iframe width="640" height="360" src="https://www.youtube-nocookie.com/embed/UwbNp_dB_VU" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen loading="lazy"></iframe>
<div class="youtube-center">
<YouTube id="UwbNp_dB_VU" poster={thumbnail.src}/>
</div>
## Conclusion
This small article should have given you an insight into using Instant Death as an advantage in the future. But remember: Stacking Gacha in a Gacha game can backfire.