Migrate Removal buttons to mousedown
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6c39b77949
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2 changed files with 2 additions and 2 deletions
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@ -21,7 +21,7 @@
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{#each inventories as inventory, index}
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{#each inventories as inventory, index}
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<p class="flex gap-2 justify-between">
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<p class="flex gap-2 justify-between">
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- {i18n.localize(inventory.details.name)} {i18n.localize("volume")}: {applyUnits(i18n, inventory.getVolume(grid, multiplier), "l")}
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- {i18n.localize(inventory.details.name)} {i18n.localize("volume")}: {applyUnits(i18n, inventory.getVolume(grid, multiplier), "l")}
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<Button variant="destructive" onclick={() => onRemoveInventory(index)}>X</Button>
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<Button variant="destructive" onmousedown={() => onRemoveInventory(index)}>X</Button>
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</p>
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</p>
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{/each}
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{/each}
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{:else}
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{:else}
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@ -22,7 +22,7 @@
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{#each thrusters as thruster, index}
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{#each thrusters as thruster, index}
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<p class="gap-2 flex justify-between">
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<p class="gap-2 flex justify-between">
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- {i18n.localize(thruster.details.size)} {i18n.localize(thruster.details.type.details.name)}: {applyUnits(i18n, thruster.getThrust(grid, atmosphere), "N")}
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- {i18n.localize(thruster.details.size)} {i18n.localize(thruster.details.type.details.name)}: {applyUnits(i18n, thruster.getThrust(grid, atmosphere), "N")}
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<Button variant="destructive" onclick={() => onRemoveThruster(index)}>X</Button>
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<Button variant="destructive" onmousedown={() => onRemoveThruster(index)}>X</Button>
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</p>
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</p>
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{/each}
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{/each}
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{:else}
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{:else}
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